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This looks weird and doesn't add anything to the game.

In the map editor, select the Neutral player, and then draw a claimed path by any means, or you can simply change ownership of a tile to the Neutral player.

Ahh, I see now. Sorry for the confusion. I really mixed the terms up. I should have used 'unrevealed territory' instead of FoW. So kindly reopen this, it's true for unrevealed areas.

Well then, but what is Area of Influence?

Hm? You still can't pickup dying creatures, so why would they have priority over corpses? It makes checking who died a tremendous task unnecessarily.

I can see enemy units in the lair, all my units are either being held in my Hand of Evil or too far anyway.

In general, once revealed, enemy doors/traps never get hidden by FoW. Possibly the same applies to constructs as well.

You can see enemy units behind enemy fortified walls exactly one tile away like if the walls were yours.

Huh? I am able to tell dying and dead creatures apart, and those I was talking about were DEAD. And in the first case there had never were any of my or allied creatures, I got a glimpse of the den by a few workers before I assaulted it a minute later.


Seriously, why closing reports this fast? I don't think I'm that interested in fighting for my reports staying open.

But none of the other rally flags can ever be placed in FoW.