Gargoyle Range Incorrect
- OS & Version: Windows 10 Home
- 64bit
- RAM: 8 GB
- CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 3201 Mhz, 4 Core(s), 4 Logical Processor(s)
- GPU: NVIDIA GeForce GTX 1060 3GB
- Build: v1.6f12
The gargoyle's text claims it has a range of 3 tiles, when the range overlay- and the visual effect when active- stretches to nearly 4 tiles in total distance. One of these is wrong, I'm just not sure which.
Game Version:
Steam Public
Platform:
Windows
English version now fixed in the internal build. Pending translation updates in French and German. This fix will be included in a future release. Thanks for reporting the issue
Yup please go ahead and remove the number - a number isn't needed anymore due to the visual range indicators.
Hi Josh, please could you review the line edit suggested in previous comment. If cool assign back to me and I'll make the change.
Seems like all references in gametext are incorrect
As a hunch, I'd also check the tooltip text shown when selecting the gargoyle in the veins of evil.
EDIT: Did it myself since I'm ingame currently, and that text is incorrect as well.
error is present on gametext line 2243
It is likely the game's text was never updated with the correct value.