Your comments

The bug is important because the player can see the opponents without the involvement of their troops. As intelligent beings, dying, leave piles of gold. Please, if you can't fix a bug - make a button, that removes creatures, the ability to remove the pile of gold.

The god mode does not have tools for removing bunch of gold. Make them (because you can not fix the bug).

In the second level of "My pet dungeon" there is an Area with a lot of a stone knight sarcophagus. After death, these stone knights leave a pile of gold (5000), in the same way as sentinels.


I am waiting for the response of any other representative of Brightrock Games, more competent and less biased, than Nutter.


The video shows, that imps doing useless work. This is a bug.

I

wrote
about the strengthening
room or bridge
if not
connection
with another area

This work cannot succeed.

Therefore, a bug

Have you watched the video? Threats have nothing to do with it. Strengthen the room, which has no connection with its other territory - it is impossible. But imps did obviously useless work. Imps should not do obviously useless work - it's a bug.

P.S. For example, the "regime of God" appeared. If I close a certain room with Sacred Earth, and this room will be captured <100%. Imps will try to strengthen it? This will again be a bug, you understand me?

The level 10 imps can teleport and move very quickly. They sometimes end up in places, that should be inaccessible to them. In dungeon core, prison, or arena, - for example.



Imps, level 10, almost always soon fall into the dungeon core. Even if the game speed 50%.

This is a PERMANENT bug. This is an IMPORTANT bug, because the imps - based dungeons.



No, tiles around the sarcophagus were no excavated, but the tiles of the empire were seized (formerly there were other sarcophagi sentinels).

I do not understand, this sentence? Or the question? But there is no sign "?"

In this area diagonally was posted sentinels and earth tiles (as in chess - white and black cells).