Your comments

Can not confirm that.
Both attacks deal damage against Defenses.
Tested it with lvl 5 Chunder and FireBreather against Ramparts.

Blade Lotus is a trap which gets invisible after it's not in use.
The HP Shild can be seen for short, but then goes invisible as well.

Only for outpost and replacement earth and that's intended.
Every other Construct works can be placed on Shrines.

I think that's because of the new opitmisation V0id implemented.
thanks for the report

I use OBS, it's free, not a huge impact on the Game.
But Shadow Play is also good to use.
Fraps is also really good to record, but the files are enormous.

I can confirm that, somewhat.
The Bombard on Overdrive who is hitting something will love HP, the Bombard which doesn't hit something (just the imp. Wall) will not lose HP.
Those Bombards shoot without hitting the door.

I double checked your report, and Bombards on overdrive with a Rampart Blueprint with some defences, does also lose HP.

Btw, thanks for the picture, it helped me replicating your issue easily and very quickly.

I can not confirm that (tested it on Official Map "Fire Pit" without AI, used ConsolCommands)
Did you Workshop Maps wher you had preplaced Archive or a pre-owned Research Shrine?

Indeed that's an intentional behaviour.
But you're right, it says it can be disabled, good find, thank you.

I think we had such an discussion internally, about the rally flag behaviour.


I will just drop some unformationes here, because for me it sounds like intended. That's why a video would help there.


If you Rally your miniond to a point they will ignor enemies on their way to the flag. They will fight near the flag, and hunting enemy minions there.


Units which go for the hunt, and are outnumbered temt to flee, some minions more, some minion less likly, depends on level, HP and Group Size.

Back in the group they feel strong again and go for the hunt again.


If you don't move your rally flag that will happen more likly, thats why I would adjust the rally flag for some tile while playing.

you are able to place constructs on shrines, but not an outpost, because it doesn't make any sense, why you want to place an outpost on a shrine. Simply because it will get destroyed when the enemy takes the shrine.