Twoje komentarze

That would be nice.
For now I mark the ticket as "Can't replicate" as we couldn't trigger this issue in internal tests.
But if you find any way to reproduce, let us know.
Cheers

I tried the same but couldn't trigger a freeze this way. I got a slight hick up on cancelling the rally flag though.

But it could well be that the pure amount of minions and the attempt to reach the bombards surrounded with lava (which is not walkable by majority of your minions) caused a path finding spike and a short freeze.
I think this is one for the list of general optimizations we need to look at.
But since we are trying to get the current release free of any major issues I push this ticket back to the next performance optimization pass (before Patch 1.6).

Thanks a lot this helps :)

We also added keys for the name (same as for description but key ending with _name) for the names.
However in the default languages we support they contain the original (English) name, but one will be able to translate them if he wants to.
Less disappointed now? ;)

This will be in hotfix patch v1.5.0f13 :)

Can everyone else confirm or deny that their issue is quick fixed / the game does not crash when cutscenes are disabled?
Or is anyone having still a crash issue when they are disabled?

It is usually no problem to change settings during game play.
However in certain resolutions the HUD-Scaling option can cause issues or overlapping UI elements.
So always use it with care.
I was interested if it looks correct for you if the HUD-Scale is set to 100%?
And could you make a screenshot of the issue to let us see what is happening?

It might be a Unity thing and they released a new hotfix themselves which is supposed to resolve crashes.
https://unity3d.com/unity/qa/patch-releases/5.3.4p5
"Game Performance: Fixed a potential crash on player exit if Game Performance Service is enabled."
We have this service on and thus this fix note matches our problem here exactly.

We will update to this Unity version and will see if this stops the annoying crashes on quit.