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Ahahah good find.
It must be summoned from the corpse of a flying unit eg. Bafu.
We will make sure that in this case the summoned wraith will spawn on the nearest tile that can be walked on.
Thanks for reporting! :)
Cian Noonan Assigning to you for now to find better reproduction steps.
Unfortunately this error is unrelated but at least we fixed this one now.
We still need a way to reproduce the issue with the disappearing special rally flag.
@freeexceeder @Cian
If you find any way to make this issue trigger again so we can debug it.
Please let us know.
I am not 100% sure if I understand correctly but we will have to take a look at your save game file.
But that repairing a room or tile "which has no connection with its other territory" itself is clearly not a bug.
But trying to repair it without ever succeeding would be indeed a bug.
Hello and thanks for reporting :)
As far as we know this is related to Intel Iris onboard GPUs (which we do not officially support) and a Unity standard shader that seems incompatible but should work on Linux equipped with a dedicated GPU.
We hoped we fixed this in current release but didn't got the time to test it properly.
Thanks for letting us know that it still doesn't work for you.
We will try to tweak the shader again.
NoA bridge provides claimed territory on its own and does not need to be connected to other claimed tiles. See it like an outpost which also can be outside the claimed territory around the core or if you or your enemy unclaimed some of your tiles so that other tiles become separated. These tiles will still belong to your territory unless unclaimed or claimed by an enemy.
However they should repair this bridge and then let it alone. Did this never happen or did they just hesitate a while to complete this task because there were enemy threats around in this area?
The camera far clip plane does now adjust dynamically to zoom out max + camera FoV.
This should solve the problem in all cases and finds the minimum far clip plane that always works.
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