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Ran some tests today. Pigs seem to be spawning in fine for clients although the slaughterpen's tooltip is simply not displaying correctly for the client. Minions were feeding correctly both host and client side.


It's possible there's another bug that happened alongside this one whereby the clients units couldn't reach the slaughterpen for some reason? That would prevent them feeding.

If you don't mind me asking what level are you playing on?

Thanks for those I'll look into it during the next week. (We're really swamped this week I'm afraid.) Though at this point I'm not sure there'd be much we can do in the short term, we might find other places to save some memory down the line. I'm just not sure why it's simply not allocating more free resources for you.


The Advisor warning is likely a variation on him simply letting you know that your population is full and as such the gateway can't attract more units, which definitely means you've got quite a few on your side. :)

Very unusual indeed.


As this seems to occur in extended games do you have any idea at roughly what point this might occur? Sounds like a couple of weird little issues that have popped up recently. (Perhaps after the Unity upgrade)

Hi Vitaliy,


Sorry to hear about your crash we'll do our best to look into it.


Can you confirm for me the circumstances under which the crash occured, what level where you on, what were you doing at the time etc. Although I have had a quick at your output log and it suggests that something was unable to allocate additional memory at some point, not something I'd expect to see on a 16GB rig to be honest. Can you confirm what else was running on your system at the time and perhaps if possible what the memory usage was overall.


Cheers,


Lee

Sounds very unusual, thanks for the info and the save we'll be sure to give it a look into next week :)