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Hi Kaos, thanks for this. I located this on our general helpdesk so I'm going to move it to the forum and merge it with the current lead ticket. Thanks a bunch. If possible can you please also include your System Specs. Thanks!


Please let me know if anything changes.

As with previous ticket have you included the map in question would be good to have it before save.

Can you include the map as well or is that the zip file you included?

Also a screenshot of the issue(s) would be fantastic. Particularly the in-game one where the UI has disappeared or frozen.

This is a very unusual issue I've never seen one that matches the behaviour you described and we'd love to help as Nutter quite rightly said an Output log from a session where this occured would be very helpful. Generally I'm expecting this to be a CoherentUI issue though which we might have to escalate to them.


Just to check how much time is left on your refund for steam? We may have to careful not to overrun the two hour timer.


The majority of the team is back from leave tomorrow so I'm sure we'll be able to investigate this further. In the meantime please do attach an output log from a session where this occured!

As UI Design input. Standard practice for this type of leaderboard filtering is to allow players to browse the leaderboard as normal, but their starting point is centered on their score instead.


Personally I would advise the fix to allow scrolling (giving the player further context on exactly who is around them) but otherwise if we deem this too hard to implement we can disable the arrows completely as Nanorock suggests.

May be tough to work in. I had thought about this back when we implemented this mutator set and my conclusion was that if player's cause the veins to become blocked that's on them.


Will discuss it anyway and see if we can come up with a solution.