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@coders
This issue is seemingly random and happens more likely in a MP match on client side according to Bohser.
my guess is that some things got changed when you changed the priority of tasks that reintroduced the issue
this is a reocuring issue that we will have to investigate thanks for your report
hello Lmark090,
could you please tell me if you played as a host or as the client?
did you encounter a lot of lag?
thanks for your report ! :)
i will also send this through even if the old issue has been "completed" as it obviously hasnt really been fixed, merging your new thread with this one
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