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We have tried replicating it yesterday. We found that the units often react very slowly (even more if unhappy/Angry) in a prolonged game with a lot going on. it may have taken around 10 seconds for units to decide what to do. so far as i can see it this is a performance/lag issue.
It may be a lot worse weaker PCs.
I guess especially maps with a lot of hero dungeons or gigantic 4player maps are prone to this.
we have a few reports like this, we will have a look.
Hey Галиев Рустем
you can attach pictures and logs with the paperclip symbol in the editor.
this is also explained here: The topic is also linked on the main page of the user echo forums
https://forum.subterraneangames.com/threads/please-read-how-to-report-a-bug.4689/#post-51529
ill have a look at the issue, and will bring the attachments up internally.
thank you for your feedback
Thanks for you answer, i sadly have to say (better be honest) that my linux knowledge is pretty marginal at best.
i will bring this up to our dedicated linux testers and the coders. so sadly thes resolution to that issue may take a while.
im sorry for the inconvenience
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