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We have been able to reproduce this bug internally and will be looking at a fix this week.

Ah we've found a potential bug in your log file! We'll get back to you once we've looked at the issue in more detail.

You have a very small amount of RAM (4GB is our minimum). My guess is that its running out of memory, and when that happens Windows falls back to using the hard drive as memory, which is extremely slow.


The best thing you can do to avoid that for now is reduce the texture resolution size (When you get in there after the hotfix).

Yep there is a resolution bug for some users we're working on right this moment. You can manually fix this by editing the resolution in the Options.txt file found in the game install location (Usually C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\GameData).


If you're happy to wait, we intend to have a hotfix for this problem out within the next few hours or so.

Unfortunately the log says that the game itself is loading on the Nvidia GPU, but our UI system is running on the Intel GPU.


Additionally, you could try added the below text to the launch options in the steam properties for the game:

-force-d3d9

Try using this in the launch options:

-force-d3d9

That sounds odd. It sounds like your laptop software is fighting you giving control to NVidia software to run the game.

Thanks guys. We'll look into it.

If your monitor is reporting it is capable of over 60Hz you should see the option available in the resolution list.

Looks like you're running out of texture memory. Try reducing the texture resolution in the graphics settings.



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