nouveau: kernel rejected pushbuf: Cannot allocate memory nouveau: ch0: krec 0 pushes 1 bufs 3 relocs 4 nouveau: ch0: buf 00000000 00000002 00000004 00000004 00000000 nouveau: ch0: buf 00000001 00000014 00000004 00000004 00000000 nouveau: ch0: buf 00000002 00000011 00000002 00000000 00000002 nouveau: ch0: rel 00000000 00053704 00000001 00000001 00000000 00000000 00000000 nouveau: ch0: rel 00000000 00053708 00000002 00000001 00000180 00000000 00000000 nouveau: ch0: rel 00000000 00053744 00000001 00000001 00000080 00000000 00000000 nouveau: ch0: rel 00000000 00053748 00000002 00000001 00000200 00000000 00000000 nouveau: ch0: psh 00000000 00000536f4 0000053788 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x002f8000 nouveau: 0x01057180 nouveau: 0x00000050 nouveau: 0x00000050 nouveau: 0x00000050 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x002f8080 nouveau: 0x01057200 nouveau: 0x00000050 nouveau: 0x00000050 nouveau: 0x00000050 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x0008fd6c nouveau: 0x00000000 nouveau: 0x00001332 nouveau: 0x00020000 nouveau: 0x00000000 [17188:17188:INFO:UIContentClient.cpp(74)] GPU info collected in gpu-process process: [17188:17188:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 976 nv30_screen_create:402 - nv30_screen_init failed: -28 libGL error: failed to create dri screen libGL error: failed to load driver: nouveau ATTENTION: default value of option force_s3tc_enable overridden by environment. nouveau: kernel rejected pushbuf: Cannot allocate memory nouveau: ch0: krec 0 pushes 1 bufs 7 relocs 6 nouveau: ch0: buf 00000000 00000002 00000004 00000004 00000000 nouveau: ch0: buf 00000001 00000044 00000004 00000004 00000000 nouveau: ch0: buf 00000002 00000092 00000002 00000000 00000002 nouveau: ch0: buf 00000003 000000c9 00000004 00000004 00000000 nouveau: ch0: buf 00000004 000000d2 00000002 00000000 00000002 nouveau: ch0: buf 00000005 00000014 00000004 00000004 00000000 nouveau: ch0: buf 00000006 00000011 00000002 00000000 00000002 nouveau: ch0: rel 00000000 00053810 00000001 00000001 00000000 00000000 00000000 nouveau: ch0: rel 00000000 00053814 00000002 00000001 00001a00 00000000 00000000 nouveau: ch0: rel 00000000 00053850 00000003 00000001 00000000 00000000 00000000 nouveau: ch0: rel 00000000 00053854 00000004 00000001 00002c00 00000000 00000000 nouveau: ch0: rel 00000000 00053890 00000005 00000001 00000000 00000000 00000000 nouveau: ch0: rel 00000000 00053894 00000006 00000001 00000280 00000000 00000000 nouveau: ch0: psh 00000000 0000053800 00000538d4 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x002f4000 nouveau: 0x026dea00 nouveau: 0x00000120 nouveau: 0x00000120 nouveau: 0x00000120 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x00faa000 nouveau: 0x0c5b0c00 nouveau: 0x000003f0 nouveau: 0x000003f0 nouveau: 0x000003f0 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x002f8000 nouveau: 0x01057280 nouveau: 0x00000078 nouveau: 0x00000078 nouveau: 0x00000078 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x0008fd6c nouveau: 0x00000000 nouveau: 0x00001339 nouveau: 0x00020000 nouveau: 0x00000000 nouveau: kernel rejected pushbuf: Cannot allocate memory nouveau: ch0: krec 0 pushes 1 bufs 3 relocs 2 nouveau: ch0: buf 00000000 00000002 00000004 00000004 00000000 nouveau: ch0: buf 00000001 00000040 00000004 00000004 00000000 nouveau: ch0: buf 00000002 000000b7 00000002 00000000 00000002 nouveau: ch0: rel 00000000 0005395c 00000001 00000001 00000000 00000000 00000000 nouveau: ch0: rel 00000000 00053960 00000002 00000001 00000700 00000000 00000000 nouveau: ch0: psh 00000000 000005394c 00000539a0 nouveau: 0x00084184 nouveau: 0xbeef0202 nouveau: 0xbeef0201 nouveau: 0x0020430c nouveau: 0x002f3000 nouveau: 0x01070700 nouveau: 0x00000090 nouveau: 0x00000090 nouveau: 0x00000090 nouveau: 0x00000001 nouveau: 0x00000101 nouveau: 0x00000000 nouveau: 0x00044100 nouveau: 0x00000000 nouveau: 0x00044310 nouveau: 0x00000000 nouveau: 0x0008fd6c nouveau: 0x00000000 nouveau: 0x00001340 nouveau: 0x00020000 nouveau: 0x00000000 Native stacktrace: /mnt/sda1/war for the overworld/WFTO_Data/Mono/x86_64/libmono.so(+0x91a46) [0x7f69aa0b1a46] /mnt/sda1/war for the overworld/WFTO_Data/Mono/x86_64/libmono.so(+0x348a5) [0x7f69aa0548a5] /lib/libpthread.so.0(+0x10340) [0x7f69af694340] /lib/libc.so.6(+0x97ff9) [0x7f69adf7fff9] /usr/lib/libgallium.so.0(u_upload_data+0x32) [0x7f69a3ae7cd2] /usr/lib/libgallium.so.0(u_vbuf_draw_vbo+0x208) [0x7f69a3ae9848] /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so(+0x15731b) [0x7f69a850631b] /usr/lib/x86_64-linux-gnu/dri/nouveau_dri.so(+0x12a0ad) [0x7f69a84d90ad] ./WFTO.x86_64() [0xf5f941] ./WFTO.x86_64() [0x67e374] ./WFTO.x86_64() [0x67d95f] ./WFTO.x86_64() [0x6c8263] ./WFTO.x86_64() [0xf1705c] ./WFTO.x86_64() [0xf1c22b] ./WFTO.x86_64() [0xf128a7] ./WFTO.x86_64() [0x8e5958] /lib/libpthread.so.0(+0x8182) [0x7f69af68c182] /lib/libc.so.6(clone+0x6d) [0x7f69adfe247d] Debug info from gdb: ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= a/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.Analytics.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/CoherentUINet.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/CoherentUINet.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/uLink.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/uLink.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.CrashLog.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/CoherentUICommon.dll (this message is harmless) Loading /mnt/sda1/war for the overworld/WFTO_Data/Managed/CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.088 seconds Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/System.dll (this message is harmless) OnLevelWasLoaded was found on InternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on NetworkServer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: /mnt/sda1/war for the overworld/WFTO_Data/Managed/System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on uLinkInternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) GLSL shader load error (stage 2 shader 11): 0:45(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:149(72): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-DeferredReflections' - Setting to default shader. GLSL shader load error (stage 2 shader 104): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:166(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:166(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:166(89): error: vec3 max(vec3, vec3) 0:166(89): error: float max(float, float) 0:166(89): error: float max(float, float) 0:166(89): error: vec2 max(vec2, float) 0:166(89): error: vec3 max(vec3, float) 0:166(89): error: vec4 max(vec4, float) 0:166(89): error: vec2 max(vec2, vec2) 0:166(89): error: vec3 max(vec3, vec3) 0:166(89): error: vec4 max(vec4, vec4) 0:166(89): error: int max(int, int) 0:166(89): error: ivec2 max(ivec2, int) 0:166(89): error: ivec3 max(ivec3, int) 0:166(89): error: ivec4 max(ivec4, int) 0:166(89): error: ivec2 max(ivec2, ivec2) 0:166(89): error: ivec3 max(ivec3, ivec3) 0:166(89): error: ivec4 max(ivec4, ivec4) 0:166(162): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:166(163): error: no matching function for call to `max(vec4, error)'; candidates are: 0:166(163): error: vec3 max(vec3, vec3) 0:166(163): error: float max(float, float) 0:166(163): error: float max(float, float) 0:166(163): error: vec2 max(vec2, float) 0:166(163): error: vec3 max(vec3, float) 0:166(163): error: vec4 max(vec4, float) 0:166(163): error: vec2 max(vec2, vec2) 0:166(163): error: vec3 max(vec3, vec3) 0:166(163): error: vec4 max(vec4, vec4) 0:166(163): error: int max(int, int) 0:166(163): error: ivec2 max(ivec2, int) 0:166(163): error: ivec3 max(ivec3, int) 0:166(163): error: ivec4 max(ivec4, int) 0:166(163): error: ivec2 max(ivec2, ivec2) 0:166(163): error: ivec3 max(ivec3, ivec3) 0:166(163): error: ivec4 max(ivec4, ivec4) 0:166(164): error: operands to arithmetic operators must be numeric 0:177(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:177(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:177(89): error: vec3 max(vec3, vec3) 0:177(89): error: float max(float, float) 0:177(89): error: float max(float, float) 0:177(89): error: vec2 max(vec2, float) 0:177(89): error: vec3 max(vec3, float) 0:177(89): error: vec4 max(vec4, float) 0:177(89): error: vec2 max(vec2, vec2) 0:177(89): error: vec3 max(vec3, vec3) 0:177(89): error: vec4 max(vec4, vec4) 0:177(89): error: int max(int, int) 0:177(89): error: ivec2 max(ivec2, int) 0:177(89): error: ivec3 max(ivec3, int) 0:177(89): error: ivec4 max(ivec4, int) 0:177(89): error: ivec2 max(ivec2, ivec2) 0:177(89): error: ivec3 max(ivec3, ivec3) 0:177(89): error: ivec4 max(ivec4, ivec4) 0:177(171): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:177(172): error: no matching function for call to `max(vec4, error)'; candidates are: 0:177(172): error: vec3 max(vec3, vec3) 0:177(172): error: float max(float, float) 0:177(172): error: float max(float, float) 0:177(172): error: vec2 max(vec2, float) 0:177(172): error: vec3 max(vec3, float) 0:177(172): error: vec4 max(vec4, float) 0:177(172): error: vec2 max(vec2, vec2) 0:177(172): error: vec3 max(vec3, vec3) 0:177(172): error: vec4 max(vec4, vec4) 0:177(172): error: int max(int, int) 0:177(172): error: ivec2 max(ivec2, int) 0:177(172): error: ivec3 max(ivec3, int) 0:177(172): error: ivec4 max(ivec4, int) 0:177(172): error: ivec2 max(ivec2, ivec2) 0:177(172): error: ivec3 max(ivec3, ivec3) 0:177(172): error: ivec4 max(ivec4, ivec4) 0:177(173): error: operands to arithmetic operators must be numeric 0:188(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:188(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:188(89): error: vec3 max(vec3, vec3) 0:188(89): error: float max(float, float) 0:188(89): error: float max(float, float) 0:188(89): error: vec2 max(vec2, float) 0:188(89): error: vec3 max(vec3, float) 0:188(89): error: vec4 max(vec4, float) 0:188(89): error: vec2 max(vec2, vec2) 0:188(89): error: vec3 max(vec3, vec3) 0:188(89): error: vec4 max(vec4, vec4) 0:188(89): error: int max(int, int) 0:188(89): error: ivec2 max(ivec2, int) 0:188(89): error: ivec3 max(ivec3, int) 0:188(89): error: ivec4 max(ivec4, int) 0:188(89): error: ivec2 max(ivec2, ivec2) 0:188(89): error: ivec3 max(ivec3, ivec3) 0:188(89): error: ivec4 max(ivec4, ivec4) 0:188(171): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:188(172): error: no matching function for call to `max(vec4, error)'; candidates are: 0:188(172): error: vec3 max(vec3, vec3) 0:188(172): error: float max(float, float) 0:188(172): error: float max(float, float) 0:188(172): error: vec2 max(vec2, float) 0:188(172): error: vec3 max(vec3, float) 0:188(172): error: vec4 max(vec4, float) 0:188(172): error: vec2 max(vec2, vec2) 0:188(172): error: vec3 max(vec3, vec3) 0:188(172): error: vec4 max(vec4, vec4) 0:188(172): error: int max(int, int) 0:188(172): error: ivec2 max(ivec2, int) 0:188(172): error: ivec3 max(ivec3, int) 0:188(172): error: ivec4 max(ivec4, int) 0:188(172): error: ivec2 max(ivec2, ivec2) 0:188(172): error: ivec3 max(ivec3, ivec3) 0:188(172): error: ivec4 max(ivec4, ivec4) 0:188(173): error: operands to arithmetic operators must be numeric 0:219(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:219(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:219(89): error: vec3 max(vec3, vec3) 0:219(89): error: float max(float, float) 0:219(89): error: float max(float, float) 0:219(89): error: vec2 max(vec2, float) 0:219(89): error: vec3 max(vec3, float) 0:219(89): error: vec4 max(vec4, float) 0:219(89): error: vec2 max(vec2, vec2) 0:219(89): error: vec3 max(vec3, vec3) 0:219(89): error: vec4 max(vec4, vec4) 0:219(89): error: int max(int, int) 0:219(89): error: ivec2 max(ivec2, int) 0:219(89): error: ivec3 max(ivec3, int) 0:219(89): error: ivec4 max(ivec4, int) 0:219(89): error: ivec2 max(ivec2, ivec2) 0:219(89): error: ivec3 max(ivec3, ivec3) 0:219(89): error: ivec4 max(ivec4, ivec4) 0:219(162): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:219(163): error: no matching function for call to `max(vec4, error)'; candidates are: 0:219(163): error: vec3 max(vec3, vec3) 0:219(163): error: float max(float, float) 0:219(163): error: float max(float, float) 0:219(163): error: vec2 max(vec2, float) 0:219(163): error: vec3 max(vec3, float) 0:219(163): error: vec4 max(vec4, float) 0:219(163): error: vec2 max(vec2, vec2) 0:219(163): error: vec3 max(vec3, vec3) 0:219(163): error: vec4 max(vec4, vec4) 0:219(163): error: int max(int, int) 0:219(163): error: ivec2 max(ivec2, int) 0:219(163): error: ivec3 max(ivec3, int) 0:219(163): error: ivec4 max(ivec4, int) 0:219(163): error: ivec2 max(ivec2, ivec2) 0:219(163): error: ivec3 max(ivec3, ivec3) 0:219(163): error: ivec4 max(ivec4, ivec4) 0:219(164): error: operands to arithmetic operators must be numeric 0:230(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:230(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:230(89): error: vec3 max(vec3, vec3) 0:230(89): error: float max(float, float) 0:230(89): error: float max(float, float) 0:230(89): error: vec2 max(vec2, float) 0:230(89): error: vec3 max(vec3, float) 0:230(89): error: vec4 max(vec4, float) 0:230(89): error: vec2 max(vec2, vec2) 0:230(89): error: vec3 max(vec3, vec3) 0:230(89): error: vec4 max(vec4, vec4) 0:230(89): error: int max(int, int) 0:230(89): error: ivec2 max(ivec2, int) 0:230(89): error: ivec3 max(ivec3, int) 0:230(89): error: ivec4 max(ivec4, int) 0:230(89): error: ivec2 max(ivec2, ivec2) 0:230(89): error: ivec3 max(ivec3, ivec3) 0:230(89): error: ivec4 max(ivec4, ivec4) 0:230(171): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:230(172): error: no matching function for call to `max(vec4, error)'; candidates are: 0:230(172): error: vec3 max(vec3, vec3) 0:230(172): error: float max(float, float) 0:230(172): error: float max(float, float) 0:230(172): error: vec2 max(vec2, float) 0:230(172): error: vec3 max(vec3, float) 0:230(172): error: vec4 max(vec4, float) 0:230(172): error: vec2 max(vec2, vec2) 0:230(172): error: vec3 max(vec3, vec3) 0:230(172): error: vec4 max(vec4, vec4) 0:230(172): error: int max(int, int) 0:230(172): error: ivec2 max(ivec2, int) 0:230(172): error: ivec3 max(ivec3, int) 0:230(172): error: ivec4 max(ivec4, int) 0:230(172): error: ivec2 max(ivec2, ivec2) 0:230(172): error: ivec3 max(ivec3, ivec3) 0:230(172): error: ivec4 max(ivec4, ivec4) 0:230(173): error: operands to arithmetic operators must be numeric 0:241(88): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:241(89): error: no matching function for call to `max(vec4, error)'; candidates are: 0:241(89): error: vec3 max(vec3, vec3) 0:241(89): error: float max(float, float) 0:241(89): error: float max(float, float) 0:241(89): error: vec2 max(vec2, float) 0:241(89): error: vec3 max(vec3, float) 0:241(89): error: vec4 max(vec4, float) 0:241(89): error: vec2 max(vec2, vec2) 0:241(89): error: vec3 max(vec3, vec3) 0:241(89): error: vec4 max(vec4, vec4) 0:241(89): error: int max(int, int) 0:241(89): error: ivec2 max(ivec2, int) 0:241(89): error: ivec3 max(ivec3, int) 0:241(89): error: ivec4 max(ivec4, int) 0:241(89): error: ivec2 max(ivec2, ivec2 (Filename: Line: 63) GLSL shader load error (stage 2 shader 107): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:28(70): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeBlur' - Setting to default shader. GLSL shader load error (stage 2 shader 110): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:28(70): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) GLSL shader load error (stage 2 shader 113): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:28(70): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeCopy' - Setting to default shader. GLSL shader load error (stage 2 shader 116): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:33(57): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:35(57): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) GLSL shader load error (stage 2 shader 119): 0:22(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:33(57): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:35(57): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/CubeBlend' - Setting to default shader. Default vsync count 1 requesting resize -1 x -1 Using native desktop resolution 1680 x 1050 Selecting FBConfig GLX_FBCONFIG_ID=209 GLX_BUFFER_SIZE=32 GLX_DOUBLEBUFFER=1 GLX_RED_SIZE=8 GLX_GREEN_SIZE=8 GLX_BLUE_SIZE=8 GLX_ALPHA_SIZE=8 GLX_DEPTH_SIZE=24 GLX_STENCIL_SIZE=8 GLX_SAMPLES_ARB=4 GLX_SAMPLE_BUFFERS_ARB=1 GLX_STEREO=0 GLX_CONFIG_CAVEAT=NONE requesting fullscreen 1680 x 1050 at 0 Hz Desktop is 1680 x 1050 @ 60 Hz Using libudev for joystick management Importing game controller configs UnloadTime: 4.127000 ms Changing real window size to 1674 x 997 Changing real window size to 1674 x 997 Changing real window size to 1674 x 1025 Changing real window size to 1674 x 1025 Changing real window size to 1680 x 1050 Changing real window size to 1680 x 1050 GLSL shader load error (stage 2 shader 152): 0:23(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:45(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:62(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/ScreenSpaceAmbientObscurance' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/ScreenSpaceAmbientObscurance' - Setting to default shader. GLSL shader load error (stage 2 shader 191): 0:19(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:44(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:49(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:51(56): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:56(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:61(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:95(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:100(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:105(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:110(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:206(50): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:211(49): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:290(52): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: (Filename: Line: 63) GLSL shader load error (stage 2 shader 194): 0:25(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:43(63): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:43(68): error: type mismatch 0:43(95): error: no matching function for call to `dot(error, vec3)'; candidates are: 0:43(95): error: float dot(float, float) 0:43(95): error: float dot(vec2, vec2) 0:43(95): error: float dot(vec3, vec3) 0:43(95): error: float dot(vec4, vec4) 0:45(58): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:45(63): error: type mismatch 0:45(90): error: no matching function for call to `dot(error, vec3)'; candidates are: 0:45(90): error: float dot(float, float) 0:45(90): error: float dot(vec2, vec2) 0:45(90): error: float dot(vec3, vec3) 0:45(90): error: float dot(vec4, vec4) 0:47(58): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:47(63): error: type mismatch 0:47(90): error: no matching function for call to `dot(error, vec3)'; candidates are: 0:47(90): error: float dot(float, float) 0:47(90): error: float dot(vec2, vec2) 0:47(90): error: float dot(vec3, vec3) 0:47(90): error: float dot(vec4, vec4) 0:49(58): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:49(63): error: type mismatch 0:49(90): error: no matching function for call to `dot(error, vec3)'; candidates are: 0:49(90): error: float dot(float, float) 0:49(90): error: float dot(vec2, vec2) 0:49(90): error: float dot(vec3, vec3) 0:49(90): error: float dot(vec4, vec4) 0:51(64): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:51(69): error: type mismatch 0:51(96): error: no matching function for call to `dot(error, vec3)'; candidates are: 0:51(96): error: float dot(float, float) 0:51(96): error: float dot(vec2, vec2) 0:51(96): error: float dot(vec3, vec3) 0:51(96): error: float dot(vec4, vec4) 0:74(63): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:74(69): error: type mismatch 0:74(112): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:74(117): error: type mismatch 0:74(117): error: operands to arithmetic operators must be numeric 0:74(118): error: operands to arithmetic operators must be numeric 0:82(85): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:82(91): error: type mismatch 0:82(134): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:82(139): error: type mismatch 0:82(139): error: operands to arithmetic operators must be numeric 0:82(140): error: operands to arithmetic operators must be numeric 0:82(141): error: operands to arithmetic operators must be numeric (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/FXAA II' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/FXAA II' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' has no vertex shader GLSL shader load error (stage 2 shader 242): 0:37(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:54(54): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:54(60): error: type mismatch 0:54(91): error: operands to arithmetic operators must be numeric 0:60(54): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:60(60): error: type mismatch 0:60(91): error: operands to arithmetic operators must be numeric 0:65(54): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:65(60): error: type mismatch 0:65(91): error: operands to arithmetic operators must be numeric 0:68(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:68(61): error: type mismatch 0:68(92): error: operands to arithmetic operators must be numeric 0:73(56): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:122(56): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:122(62): error: type mismatch 0:122(105): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:122(110): error: type mismatch 0:122(110): error: operands to arithmetic operators must be numeric 0:124(58): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:124(64): error: type mismatch 0:124(107): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:124(112): error: type mismatch 0:124(112): error: operands to arithmetic operators must be numeric 0:124(120): error: operands to arithmetic operators must be numeric 0:124(142): error: operands to arithmetic operators must be numeric (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Setting to default shader. GLSL shader load error (stage 2 shader 245): 0:19(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:44(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:49(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:51(56): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:56(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:61(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:95(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:100(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:105(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:110(55): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: 0:206(67): error: no matching function for call to `texture2DGradARB(sampler2D, vec2, vec2, vec2)'; candidates are: 0:211(66): error: no matching function for call to `texture2DGradARB(sampler2D, vec2, vec2, vec2)'; candidates are: 0:290(52): error: no matching function for call to `texture2DLod(sampler2D, vec2, float)'; candidates are: (Filename: Line: 63) WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' has no vertex shader WFTO Version: 'v1.5.2 DRM Free' (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead. (Filename: Line: 63) Settings Loaded (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GLSL shader load error (stage 2 shader 653): 0:110(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:273(72): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: 0:319(72): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) GLSL shader load error (stage 2 shader 665): 0:120(12): warning: extension `GL_ARB_shader_texture_lod' unsupported in fragment shader 0:163(68): error: no matching function for call to `textureCubeLod(samplerCube, vec3, float)'; candidates are: (Filename: Line: 63) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 17167 | 17167 10:47:30.835322 Staring Coherent UI Host ver. 2.6.6.2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 17167 | 17167 10:47:30.835403 Detected OS: Linux 3.14.54 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 17167 | 17167 10:47:30.838478 [17167:17167:ERROR:browser_main_loop.cc(164)] Running without the SUID sandbox! See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for more information on developing with the sandbox on. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 17167 | 17167 10:47:30.850006 [17167:17167:INFO:audio_manager_pulse.cc(258)] Failed to connect to the context. Error: Connection refused (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 17167 | 17167 10:47:30.886579 [17167:17167:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 17167 | 17167 10:47:30.886595 [17167:17167:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 976 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 17167 | 17186 10:47:31.004838 [17167:17186:WARNING:proxy_service.cc(901)] PAC support disabled because there is no system implementation (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)