Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8120 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.081 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on InternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on NetworkServer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on uLinkInternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0 Initialized touch support. UnloadTime: 0.996528 ms WFTO Version: '1.5.2f4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead. (Filename: Line: 63) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:55.921341 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:55.921341 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:55.963351 [11168:12444:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:55.963351 [11168:12444:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 7041 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:55.963351 [11168:12444:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 21.21.13.7866 from 2-9-2017 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY3}, DeviceId {7041} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 1070} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {5911064706096826} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:56.062375 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:56.104384 [11168:12444:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:56.104384 [11168:12444:INFO:(0)] Device name {\\.\DISPLAY3}, DeviceId {7041} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 21:59:56.104384 [11168:12444:INFO:(0)] VendorId {4318}, Driver ver. {5911064706096826} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 1996 21:59:56.135892 [4172:3896:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11168 | 12444 21:59:56.310435 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11168 | 12444 21:59:56.310435 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11168 | 1996 21:59:56.319937 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name Kwintus5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 640 x 480 @ 60Hz,720 x 480 @ 59Hz,720 x 576 @ 50Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1152 x 864 @ 75Hz,1176 x 664 @ 59Hz,1280 x 720 @ 59Hz,1280 x 768 @ 59Hz,1280 x 800 @ 59Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 59Hz,1366 x 768 @ 59Hz,1440 x 900 @ 59Hz,1600 x 900 @ 59Hz,1600 x 1024 @ 59Hz,1600 x 1200 @ 60Hz,1680 x 1050 @ 59Hz,1920 x 1080 @ 59Hz,3840 x 2160 @ 59Hz (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Index: 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) current resolution: 1920 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 22:00:05.690553 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.991475 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 97047. Total: 71.506042 ms (FindLiveObjects: 4.836041 ms CreateObjectMapping: 10.448088 ms MarkObjects: 55.971703 ms DeleteObjects: 0.249286 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 22:00:54.463189 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11168 | 12444 22:00:54.607224 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 86 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11168 | 12444 22:00:54.607224 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 87 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 23.967724 ms Unloading 9043 unused Assets to reduce memory usage. Loaded Objects now: 76602. Total: 84.748558 ms (FindLiveObjects: 5.192960 ms CreateObjectMapping: 16.401590 ms MarkObjects: 53.807301 ms DeleteObjects: 9.346092 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76614. Total: 66.471443 ms (FindLiveObjects: 3.596102 ms CreateObjectMapping: 10.980065 ms MarkObjects: 51.758877 ms DeleteObjects: 0.134849 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.745659 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 76630. Total: 69.148338 ms (FindLiveObjects: 5.830714 ms CreateObjectMapping: 13.431798 ms MarkObjects: 49.658810 ms DeleteObjects: 0.226708 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Wraith_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 10964 22:01:07.338114 [11168:10964:INFO:CookieStore.cpp(325)] Flushing 928 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(ghoulraise) at Wraith_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlaySound(footstep) at Bafu_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlaySound(footstep) at Bafu_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 386) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 299302. Total: 782.409668 ms (FindLiveObjects: 19.652216 ms CreateObjectMapping: 16.284986 ms MarkObjects: 745.720947 ms DeleteObjects: 0.750334 ms) Prop Gateway_Overword_Modable 4(2202) of player 0 died! by (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:DeserializeDie(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 3(922) of player 0 died! by (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:DeserializeDie(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11168 | 12444 22:01:42.581786 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(14266)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(14234)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(14253)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(14219)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(14287)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(14281)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(14201)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Highguard_1(14064) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Spirit_0(14077) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EmitFXAtIAnimatedObjects got passed an object () which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(14272)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Gnarling_0(13909) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Gnarling_0(13904) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Dropping Spirit_0(14081) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(14225)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Highguard_1(14278)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(14365)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(14348)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) UnitSeek:SetToTeam(Int32) UnitSeek:TestTeam(Int32) UnitSeek:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) UnitSeek:SetToTeam(Int32) UnitSeek:TestTeam(Int32) UnitSeek:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 2(3629) of player 1 died! by Sentinel_0(19466) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(13704)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(13710)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(13722)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 13106 unused Assets to reduce memory usage. Loaded Objects now: 464082. Total: 1333.505615 ms (FindLiveObjects: 52.365395 ms CreateObjectMapping: 23.994013 ms MarkObjects: 1232.510986 ms DeleteObjects: 24.634243 ms) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) UnitSeek:SetToTeam(Int32) UnitSeek:TestTeam(Int32) UnitSeek:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) UnitSeek:SetToTeam(Int32) UnitSeek:TestTeam(Int32) UnitSeek:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(14293)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(13692)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 5(4279) of player 1 died! by Huntress_1(14219) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Highguard_1(13689)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(23527)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(23464)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(23535)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(23474)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(13642)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(23488)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3967 unused Assets to reduce memory usage. Loaded Objects now: 478466. Total: 1569.931641 ms (FindLiveObjects: 48.047104 ms CreateObjectMapping: 21.066286 ms MarkObjects: 1489.523926 ms DeleteObjects: 11.293684 ms) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(23499)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(23514)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Vanguard_1(23454)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Highguard_1(14231)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(23479)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(13663)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WPrisonLogic:AfterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:BlockDataImpl_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:setOwnerFactionId(Int32) DataAccess.BlockDataImpl`1:claimRoom(Int32) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, Int32, Boolean) GameLogic.AI.WorkerTaskSolveActions:claimRoom(IBlockData, IUnitDataRead) GameLogic.AI.ClaimEnemyRoomAction:attempt(IBlockData, IUnitData, Single) GameLogic.AI.ClaimEnemyRoomAction:attempt(IDataObjectVisitable, IUnitData, Single) GameLogic.AI.WorkerTasking:attemptSolveTask(Single) GameLogic.AI.WorkerTasking:attemptSolveTask() BT.ClaimRoom:Execute() BT.Node:Tick() BT.SolveTask:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.GetWorkerTask:Execute() BT.Node:Tick() BT.Event:Execute() BT.BringEvent:Execute() BT.Node:Tick() BT.WorkerTaskingRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Gateway_Overword_Modable 7(11674) of player 1 died! by Huntress_1(14219) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 4871 unused Assets to reduce memory usage. Loaded Objects now: 504566. Total: 1726.109497 ms (FindLiveObjects: 47.463478 ms CreateObjectMapping: 19.701084 ms MarkObjects: 1642.804688 ms DeleteObjects: 16.139624 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False enabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075> at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False isActiveAndEnabled null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075> at UnityEngine.Component.get_tag () <0x0001c> at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False tag null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) null Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075> at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e> at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082> --- End of inner exception stack trace --- at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in :0 at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in :0 False name null MightyQuest._Events[30].Childs[0].Childs[0].Childs[0].Childs[0].Childs[1].Childs[3].Childs[0].Childs[2].ToMove (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 501302. Total: 1803.826050 ms (FindLiveObjects: 46.771908 ms CreateObjectMapping: 17.899166 ms MarkObjects: 1738.316162 ms DeleteObjects: 0.838172 ms) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(13636)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(13780)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(13625)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WUnit:setPatrol(List`1) GameLogic.Controllers.RtsUnitController:unitData_afterOwnerChange(IOwnedObjectRead, Int32) Common.ExceptionSafeEventHandler`2:invokeAll(IOwnedObjectRead, Int32) DataAccess.AbstractOwnedObjectTemplate`2:setOwnerFactionId(Int32) DataAccess.UnitDataImpl`1:setOwnerFactionId(Int32) WTortureDrop:ConvertUnit(IUnitData, Int32) WTortureDrop:ForceCorruption() WTortureDrop:updateCorruptionMode() WTortureDrop:update() WAttachedUnitPropLogic:tickUpdate(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(13602)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prop Core_Standard(3) of player 0 died! by Warden_1(29601) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'Portcullis(24909)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) add dropped Object 'Arcanist_1(13614)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'Portcullis(14703)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14701)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14699)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14697)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14695)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14693)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14691)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14689)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14687)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14685)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14683)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14681)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14679)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14677)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14675)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14673)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14671)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14669)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14667)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14665)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14663)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14661)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14659)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14657)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14655)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Portcullis(14653)' to target 'Portcullis (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14401)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WoodenDoor(14399)' to target 'WoodenDoor (GameLogic.Rules.AutomaticDoor)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.AutomaticDoor.Unlock (Boolean destroy) [0x00000] in :0 at GameLogic.Rules.AutomaticDoor.door_onDataObjectDispose (IDataObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IDataObject].invokeAll (IDataObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDataObject) DataAccess.AbstractPersistentDataObject`1:base_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showDefeatScreen(Boolean) GameLogic.Quest.Win:ClientLose(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 11168 | 12444 22:48:41.532841 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5411 unused Assets to reduce memory usage. Loaded Objects now: 102691. Total: 1635.698242 ms (FindLiveObjects: 17.800196 ms CreateObjectMapping: 13.901608 ms MarkObjects: 1172.623413 ms DeleteObjects: 431.372345 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.649435 ms Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld;C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'kwint' OS-Version: 10.0.14393 () 0x100-0x1 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe:WFTOGame.exe (00007FF7940C0000), size: 22253568 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe', fileVersion: 5.4.4.14695 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFE4EFB0000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.479 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFE4D4D0000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0 C:\Program Files\AVAST Software\Avast\x64\aswhooka.dll:aswhooka.dll (00007FFE33930000), size: 208896 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\AVAST Software\Avast\x64\aswhooka.dll', fileVersion: 17.2.2.60911 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFE4B780000), size: 2215936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFE4D090000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFE4C3B0000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFE4D230000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFE4BCB0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFE4CEE0000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFE4CCC0000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.14393.0 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFE4C550000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFE4D3A0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.14393.82 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFE4C6E0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.14393.206 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFE4CDA0000), size: 1273856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFE4C750000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFE4BBB0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFE4B9A0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFE4C670000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFE4D670000), size: 22056960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFE4BAB0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FFE4BCD0000), size: 7184384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FFE4B410000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FFE4B460000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFE4BB00000), size: 692224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FFE4B480000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFE4C5B0000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.14393.447 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFE4BA10000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFE4CD70000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFE4A2F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFE47920000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFE43EF0000), size: 1191936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFE498C0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFE4AB10000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFE4CD60000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFE4AAC0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFE43B10000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFE448C0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFE43D70000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFE49860000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFE448B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.14393.0 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFE44020000), size: 1515520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 3.87.47.58 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFE4C6D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFE49B90000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.14393.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll:mono.dll (00007FFE29F00000), size: 2994176 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFE4AD40000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFE4D0D0000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFE492E0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.14393.206 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFE47A10000), size: 2842624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFE4A390000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvwgf2umx.dll:nvwgf2umx.dll (00007FFE45BC0000), size: 24084480 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvwgf2umx.dll', fileVersion: 21.21.13.7866 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFE4AFF0000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFE41060000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 3.4.0.70 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFE4EB80000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (00007FFE48D70000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WTSAPI32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\system32\nvapi64.dll:nvapi64.dll (00007FFE45030000), size: 4317184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvapi64.dll', fileVersion: 21.21.13.7866 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFE4CF90000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFE45650000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFE4A040000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (00007FFE48E00000), size: 1593344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.14393.0 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFE3FC70000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFE45A90000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFE479B0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFE3B370000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFE47D30000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFE3FD90000), size: 53248 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFE3ED20000), size: 114688 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFE3FD80000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFE43660000), size: 65536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFE435E0000), size: 520192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFE43050000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFE430F0000), size: 999424 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFE4AEE0000), size: 94208 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFE4A940000), size: 208896 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFE4AF00000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFE47CD0000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFE479F0000), size: 106496 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (0000000004550000), size: 434176 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.14393.0 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFE43A20000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.14393.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll:CoherentUI_Native.dll (00007FFE43BE0000), size: 1593344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll', fileVersion: 2.6.6.2 C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00007FFE4B670000), size: 348160 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\WINTRUST.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FFE4B470000), size: 65536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFE4B4A0000), size: 1871872 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.14393.351 C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (00007FFE26F80000), size: 1626112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 10.0.14393.447 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFE4D650000), size: 114688 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFE4A300000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.14393.953 C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFE35790000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\cryptnet.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFE47D20000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvd3dumx.dll:nvd3dumx.dll (00007FFE23D70000), size: 16838656 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvd3dumx.dll', fileVersion: 21.21.13.7866 C:\WINDOWS\SYSTEM32\igdumd64.dll:igdumd64.dll (00007FFE23150000), size: 12713984 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\igdumd64.dll', fileVersion: 9.17.10.4459 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFE44880000), size: 167936 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\steam_api64.dll:steam_api64.dll (0000000019710000), size: 225280 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\steam_api64.dll', fileVersion: 2.89.45.4 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000071C20000), size: 13803520 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 3.87.47.58 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000000007A0F0000), size: 3592192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 3.87.47.58 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000046A70000), size: 442368 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 3.87.47.58 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFE3A1D0000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFE4B110000), size: 180224 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.14393.576 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll:GameLogic.dll (00007FFE29CD0000), size: 2273280 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFE3B4C0000), size: 1646592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024 ========== OUTPUTING STACK TRACE ================== 0x00007FFE2A0621D0 (mono) unity_mono_method_is_generic 0x00007FFE29F06F83 (mono) g_free 0x00007FFE2A05164C (mono) mono_set_defaults 0x00007FFE2A0516BF (mono) mono_set_defaults 0x00007FFE2A051AC5 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051D7E (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051F67 (mono) mono_unity_liveness_calculation_end 0x00007FFE2A051EFF (mono) mono_unity_liveness_calculation_end ========== END OF STACKTRACE =========== **** Crash! ****