Initialize engine version: 5.4.2p2 (d258db53ba1a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770M (ID=0x11e0)
    Vendor:   NVIDIA
    VRAM:     3007 MB
Default GameObject BitMask: UI already registered
 
(Filename:  Line: 98)

Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless)
Loading C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain
- Completed reload, in  0.447 seconds
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on InternalHelper
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

OnLevelWasLoaded was found on NetworkServer
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
OnLevelWasLoaded was found on uLinkInternalHelper
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.819187 ms
WFTO Version: 'v1.4.3f5'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead.
 
(Filename:  Line: 63)

Settings Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Coherent Browser system initialized..
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.232222 Staring Coherent UI Host ver. 2.6.6.2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.232222 Detected OS: Windows NT 6.1 SP1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.505237 [5284:5448:INFO:UIContentClient.cpp(74)] GPU info collected in host process: 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.505237 [5284:5448:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 1046
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.505237 [5284:5448:INFO:UIContentClient.cpp(90)] NVidia Optimus is enabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:44.505237 [5284:5448:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 9.18.10.3071 from 3-19-2013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) Coherent UI context initialized successfully
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) Selected DirectX device info:
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {1046}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) Device description {Intel(R) HD Graphics 4600}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) VendorId {32902}, Driver ver. {5911064706096530}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) View created successfully with id 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:45.010266 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:45.023267 [5284:5448:INFO:(0)] Selected DirectX device in GPUproc info:
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Error) Accessing inactive internal renderer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Error) GPU Process has different deviceId
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An error occured! GPU Process has different deviceId (#CE_GPUProcessDeviceMismatch)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:45.024267 [5284:5448:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {4576}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:30:45.024267 [5284:5448:INFO:(0)] VendorId {4318}, Driver ver. {5911064706096530}
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 4684 19:30:45.345286 [3844:6936:INFO:renderer_main.cc(214)] Running without renderer sandbox
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 19:30:45.928319 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 19:30:45.928319 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 4684 19:30:46.201334 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Coherent finished loading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 0 - start async loading
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
Multiple audio items with name 'alert_artefact_mana_used'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'alert_ritual_construction_outpost'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Steam host name webbernever1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Steamworks initialized.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

1920x1080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

320 x 200 @ 60Hz,320 x 240 @ 60Hz,400 x 300 @ 60Hz,512 x 384 @ 60Hz,640 x 400 @ 60Hz,640 x 480 @ 60Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1152 x 864 @ 60Hz,1280 x 600 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 60Hz,1280 x 800 @ 60Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 60Hz,1366 x 768 @ 60Hz,1400 x 1050 @ 60Hz,1440 x 900 @ 60Hz,1600 x 900 @ 60Hz,1680 x 1050 @ 60Hz,1920 x 1080 @ 60Hz,
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Index: 21
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

current resolution: 1920 1080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

InitializeGame 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found
InitializeGame 9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

C:\Games\steamapps\common\War For The Overworld\WFTOGame.exe;
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Regular launch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:31:51.974096 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.385864 ms

Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 93829.
Total: 66.270973 ms (FindLiveObjects: 4.136613 ms CreateObjectMapping: 10.489786 ms MarkObjects: 51.453362 ms  DeleteObjects: 0.190066 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

A server failed to respond to server list request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

A server failed to respond to server list request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnRefreshComplete: eServerResponded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

A server failed to respond to server list request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

A server failed to respond to server list request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnRefreshComplete: eServerResponded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

BACK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 2544 19:32:56.951813 [5284:2544:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameLobby.OnNotifyGameStart
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: the four dragons_76561198271056091
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

GameLobby.GameStart success
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 19:33:00.984044 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 19:33:01.203056 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 81 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 19:33:01.203056 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 82 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
Initialize Network
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadBufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Switch level to BufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.408993 ms

Unloading 1696 unused Assets to reduce memory usage. Loaded Objects now: 73387.
Total: 71.709541 ms (FindLiveObjects: 3.371024 ms CreateObjectMapping: 10.607628 ms MarkObjects: 51.510765 ms  DeleteObjects: 6.218985 ms)

UnloadUnusedAssets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73398.
Total: 61.781212 ms (FindLiveObjects: 4.262438 ms CreateObjectMapping: 10.210769 ms MarkObjects: 47.103493 ms  DeleteObjects: 0.203751 ms)

Switch level to Blank
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.170328 ms
WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 73414.
Total: 58.455425 ms (FindLiveObjects: 3.036507 ms CreateObjectMapping: 11.047063 ms MarkObjects: 44.281765 ms  DeleteObjects: 0.088571 ms)

WantedSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadPersistantData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Loading game save file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadServerDAO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup is multiplayer ! _gameSetup:True, Players.Count:4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Level started ! Time to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

EntryLoader.loadLevel(Level (WLevel), False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load factions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load blocks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load units
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load defences
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Threat map created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

After terrain available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

CameraSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fog of War setting: StartWithGreyFoW
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ServerNetworkPreload done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup Faction Gold
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Load COMPLETE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup AI Players
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

AIPlayer/Personalities/Skirmish/Rhaskos Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

AIPlayer/Personalities/Skirmish/Mira Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

AIPlayer/Personalities/Skirmish/Kasita Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 188421.
Total: 444.585663 ms (FindLiveObjects: 9.645129 ms CreateObjectMapping: 14.086230 ms MarkObjects: 420.209595 ms  DeleteObjects: 0.643946 ms)

[Coherent Browser] (Info) PID: 5284 | 5448 19:33:28.518618 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(5977) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(5974) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(5971) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(5965) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(6268) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

tried to store '1000' gold to GOLD(6072) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: C:\Games\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless)
tried to store '1000' gold to GOLD(6167) with no remaining capacity: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

storage of gold was impossible on current need satisfier. likely a fail.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 17593 unused Assets to reduce memory usage. Loaded Objects now: 261884.
Total: 615.571594 ms (FindLiveObjects: 18.796467 ms CreateObjectMapping: 21.826891 ms MarkObjects: 551.779175 ms  DeleteObjects: 23.168383 ms)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Prop Core_Standard(9) of player 3 died! by Bafu_1(15067)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Trace:DataAccess.PropAttackableDataImpl`1:Die()
DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1)
DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1)
DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1)
FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead)
FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead)
DataAccess.AbilityEffect:EffectExecute()
DataAccess.AbilityImpl`1:EffectExecute()
DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject)
GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject)
DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject)
GameLogic.Physics.MotionPhysics:physicsTick(Single)
Ticker:reliableTickGame()
Ticker:TickGame()
Game:Update()

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

An unpooled VFX Object was destroyed, elements remaining in stack 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for resetPerformingAbility() at Bombard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Prop Core_Standard(7) of player 2 died! by Skarg_0(13689)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Trace:DataAccess.PropAttackableDataImpl`1:Die()
DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1)
DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1)
DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1)
FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead)
FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead)
DataAccess.AbilityEffect:EffectExecute()
DataAccess.AbilityImpl`1:EffectExecute()
DataAccess.AbilityImpl`1:atk_OnAbilityImpact()
WAttackable:tickAbilityImpact(Single)
Ticker:reliableTickGame()
Ticker:TickGame()
Game:Update()

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

 is damaging KO Cultist_2(9232)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

 is damaging KO Cultist_2(10063)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

 is damaging KO Cultist_2(12585)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

 is damaging KO BeastMaster_2(17531)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Uninitialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
[Coherent Browser] (Info) PID: 5284 | 5448 20:08:41.994502 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 22953 unused Assets to reduce memory usage. Loaded Objects now: 95104.
Total: 744.520935 ms (FindLiveObjects: 14.989429 ms CreateObjectMapping: 19.335115 ms MarkObjects: 563.074402 ms  DeleteObjects: 147.121597 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.110149 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 115236.
Total: 560.885254 ms (FindLiveObjects: 4.915887 ms CreateObjectMapping: 11.370557 ms MarkObjects: 544.287842 ms  DeleteObjects: 0.310189 ms)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 20:08:49.456929 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

A server failed to respond to server list request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnRefreshComplete: eServerResponded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

BACK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:10.631140 Requesting resource read for coui://uiresources/minimapSnapshot/land of the augres_edit_76561198271056091.png with internal id 389 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:12.696258 Requesting resource read for coui://uiresources/minimapSnapshot/realm of the snakes_edit_76561198271056091.png with internal id 390 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:13.229289 Requesting resource read for coui://uiresources/minimapSnapshot/the bridge of doom_edit_76561198271056091.png with internal id 391 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:14.246347 Requesting resource read for coui://uiresources/minimapSnapshot/the waterflake_edit_76561198271056091.png with internal id 392 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:14.779378 Requesting resource read for coui://uiresources/minimapSnapshot/the river of gold_edit_76561198271056091.png with internal id 393 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:15.362411 Requesting resource read for coui://uiresources/minimapSnapshot/observation map_edit_76561198271056091.png with internal id 394 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:15.861439 Requesting resource read for coui://uiresources/minimapSnapshot/lava xstream_edit_76561198271056091.png with internal id 395 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:16.278463 Requesting resource read for coui://uiresources/minimapSnapshot/land of the augres_edit_76561198271056091.png with internal id 396 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:16.661485 Requesting resource read for coui://uiresources/minimapSnapshot/eruption_edit_76561198271056091.png with internal id 397 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:18.727603 Requesting resource read for coui://uiresources/minimapSnapshot/the forgotten keep_edit_76561198271056091.png with internal id 398 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:19.293636 Requesting resource read for coui://uiresources/minimapSnapshot/the forgotten keep_edit_76561198271056091.png with internal id 399 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:46.267179 Requesting resource read for coui://uiresources/minimapSnapshot/realm of the snakes_edit_76561198271056091.png with internal id 401 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 2544 20:09:49.569367 [5284:2544:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:52.083511 Requesting resource read for coui://uiresources/minimapSnapshot/land of the augres_edit_76561198271056091.png with internal id 403 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:09:54.881671 Requesting resource read for coui://uiresources/minimapSnapshot/realm of the snakes_edit_76561198271056091.png with internal id 404 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.844992 ms

Unloading 1652 unused Assets to reduce memory usage. Loaded Objects now: 147558.
Total: 627.844299 ms (FindLiveObjects: 7.212655 ms CreateObjectMapping: 13.601180 ms MarkObjects: 599.509460 ms  DeleteObjects: 7.520563 ms)

WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
[Coherent Browser] (Info) PID: 5284 | 5448 20:13:21.736503 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadTime: 6.801730 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 94805.
Total: 568.915955 ms (FindLiveObjects: 3.799435 ms CreateObjectMapping: 12.097752 ms MarkObjects: 552.708557 ms  DeleteObjects: 0.299925 ms)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:13:22.723559 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 410 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:13:22.723559 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 411 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Network
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadBufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadUnusedAssets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 94816.
Total: 581.202637 ms (FindLiveObjects: 4.241530 ms CreateObjectMapping: 13.682529 ms MarkObjects: 562.974426 ms  DeleteObjects: 0.303726 ms)

Switch level to Blank
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.879658 ms
WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 94832.
Total: 563.942261 ms (FindLiveObjects: 3.572495 ms CreateObjectMapping: 11.998917 ms MarkObjects: 548.092590 ms  DeleteObjects: 0.277877 ms)

WantedSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadPersistantData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Loading game save file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadServerDAO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Level started ! Time to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

EntryLoader.loadLevel(Level (WLevel), False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load factions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load blocks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load units
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load defences
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Threat map created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

After terrain available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

CameraSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fog of War setting: Disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ServerNetworkPreload done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup Faction Gold
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Load COMPLETE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup AI Players
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 148182.
Total: 764.146118 ms (FindLiveObjects: 7.799581 ms CreateObjectMapping: 12.612453 ms MarkObjects: 743.386292 ms  DeleteObjects: 0.347061 ms)

[Coherent Browser] (Info) PID: 5284 | 5448 20:13:31.451058 Navigating view 0 to coui://uiresources/wftoUI/editor/Editor.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Shader 'WFTO/Additive Team Emissive': fallback shader 'Diffuse' not found
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - All passes removed
WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Setting to default shader.
Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 5454 unused Assets to reduce memory usage. Loaded Objects now: 152371.
Total: 778.299622 ms (FindLiveObjects: 14.219276 ms CreateObjectMapping: 13.603461 ms MarkObjects: 748.375916 ms  DeleteObjects: 2.100238 ms)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 155727.
Total: 782.173584 ms (FindLiveObjects: 13.823177 ms CreateObjectMapping: 13.143499 ms MarkObjects: 754.862488 ms  DeleteObjects: 0.343260 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Uninitialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 20:25:40.826776 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 95566.
Total: 712.666870 ms (FindLiveObjects: 8.230271 ms CreateObjectMapping: 12.976622 ms MarkObjects: 689.490479 ms  DeleteObjects: 1.969472 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 95566.
Total: 679.677734 ms (FindLiveObjects: 4.965685 ms CreateObjectMapping: 12.225096 ms MarkObjects: 662.207520 ms  DeleteObjects: 0.278637 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.098615 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 115965.
Total: 665.575928 ms (FindLiveObjects: 4.558942 ms CreateObjectMapping: 12.121699 ms MarkObjects: 648.577515 ms  DeleteObjects: 0.317411 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 20:26:10.280461 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:26:10.406468 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 553 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 20:26:10.407468 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 554 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Network
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadBufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Switch level to BufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 24.550167 ms

Unloading 1686 unused Assets to reduce memory usage. Loaded Objects now: 95529.
Total: 679.282410 ms (FindLiveObjects: 6.184393 ms CreateObjectMapping: 12.301123 ms MarkObjects: 654.786255 ms  DeleteObjects: 6.010292 ms)

UnloadUnusedAssets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 95540.
Total: 673.657593 ms (FindLiveObjects: 4.380279 ms CreateObjectMapping: 12.147168 ms MarkObjects: 656.859070 ms  DeleteObjects: 0.270274 ms)

Switch level to Blank
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.807184 ms
WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 95556.
Total: 673.022400 ms (FindLiveObjects: 3.642820 ms CreateObjectMapping: 13.052647 ms MarkObjects: 656.050171 ms  DeleteObjects: 0.275977 ms)

WantedSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadPersistantData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Loading game save file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadServerDAO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Level started ! Time to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

EntryLoader.loadLevel(Level (WLevel), False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load factions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load blocks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load units
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load defences
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Threat map created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

After terrain available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

CameraSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fog of War setting: Disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ServerNetworkPreload done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup Faction Gold
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Load COMPLETE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup AI Players
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 148911.
Total: 873.000793 ms (FindLiveObjects: 7.692003 ms CreateObjectMapping: 12.605610 ms MarkObjects: 852.372070 ms  DeleteObjects: 0.330716 ms)

[Coherent Browser] (Info) PID: 5284 | 5448 20:26:20.455043 Navigating view 0 to coui://uiresources/wftoUI/editor/Editor.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 2544 20:26:40.905213 [5284:2544:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 5462 unused Assets to reduce memory usage. Loaded Objects now: 195926.
Total: 912.006348 ms (FindLiveObjects: 19.934965 ms CreateObjectMapping: 17.499830 ms MarkObjects: 872.183838 ms  DeleteObjects: 2.387619 ms)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 947 unused Assets to reduce memory usage. Loaded Objects now: 217259.
Total: 928.006104 ms (FindLiveObjects: 20.616167 ms CreateObjectMapping: 16.894278 ms MarkObjects: 888.469910 ms  DeleteObjects: 2.024591 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217263.
Total: 913.379333 ms (FindLiveObjects: 19.099434 ms CreateObjectMapping: 15.961049 ms MarkObjects: 877.901428 ms  DeleteObjects: 0.417006 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217265.
Total: 907.239441 ms (FindLiveObjects: 12.172639 ms CreateObjectMapping: 16.750967 ms MarkObjects: 877.906006 ms  DeleteObjects: 0.409403 ms)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 7891 unused Assets to reduce memory usage. Loaded Objects now: 234046.
Total: 965.451538 ms (FindLiveObjects: 21.986927 ms CreateObjectMapping: 17.902393 ms MarkObjects: 912.984741 ms  DeleteObjects: 12.576719 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234046.
Total: 918.057251 ms (FindLiveObjects: 13.327864 ms CreateObjectMapping: 16.403145 ms MarkObjects: 887.937744 ms  DeleteObjects: 0.388116 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234038.
Total: 935.211975 ms (FindLiveObjects: 13.205462 ms CreateObjectMapping: 16.298609 ms MarkObjects: 905.250549 ms  DeleteObjects: 0.456160 ms)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 696 unused Assets to reduce memory usage. Loaded Objects now: 241260.
Total: 970.208191 ms (FindLiveObjects: 23.743145 ms CreateObjectMapping: 15.989941 ms MarkObjects: 928.708618 ms  DeleteObjects: 1.766100 ms)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unable to find save item drop location after 64 randomized attempts!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click prop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 3459 unused Assets to reduce memory usage. Loaded Objects now: 249242.
Total: 970.527100 ms (FindLiveObjects: 21.843237 ms CreateObjectMapping: 16.997295 ms MarkObjects: 925.130005 ms  DeleteObjects: 6.555784 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 249356.
Total: 946.071594 ms (FindLiveObjects: 17.480062 ms CreateObjectMapping: 16.275801 ms MarkObjects: 911.853821 ms  DeleteObjects: 0.461862 ms)

Right Click prop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1120 unused Assets to reduce memory usage. Loaded Objects now: 255342.
Total: 843.836548 ms (FindLiveObjects: 21.945114 ms CreateObjectMapping: 16.289106 ms MarkObjects: 802.887451 ms  DeleteObjects: 2.714534 ms)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click prop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click prop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click prop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for startAnimation() at Sentinel_1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 7812 unused Assets to reduce memory usage. Loaded Objects now: 268731.
Total: 902.930176 ms (FindLiveObjects: 26.558035 ms CreateObjectMapping: 17.811920 ms MarkObjects: 844.797546 ms  DeleteObjects: 13.761977 ms)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click defence
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click block
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Right Click unit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 6045 unused Assets to reduce memory usage. Loaded Objects now: 272147.
Total: 914.465393 ms (FindLiveObjects: 25.735806 ms CreateObjectMapping: 17.041008 ms MarkObjects: 861.226501 ms  DeleteObjects: 10.461276 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeFactions[0].SuperUnit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'enabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_enabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.Getenabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 enabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'isActiveAndEnabled' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Behaviour.get_isActiveAndEnabled () <0x00075>
at (wrapper dynamic-method) UnityEngine.Behaviour.GetisActiveAndEnabled (object) <0x00042>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 isActiveAndEnabled 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'tag' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
at UnityEngine.Component.get_tag () <0x0001c>
at (wrapper dynamic-method) UnityEngine.Component.Gettag (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 tag 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

null 
 Newtonsoft.Json.JsonSerializationException: Error getting value from 'name' on 'WUnit'. ---> System.NullReferenceException: 
at (wrapper managed-to-native) UnityEngine.Object.get_name () <0x00075>
at (wrapper dynamic-method) UnityEngine.Object.Getname (object) <0x0003e>
at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (object) <0x00082>

  --- End of inner exception stack trace ---
  at Newtonsoft.Json.Serialization.DynamicValueProvider.GetValue (System.Object target) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <filename unknown>:0 
  at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <filename unknown>:0  
 False 
 name 
 null 
 _activeBlocks[2712].attachedProp.Logic._occupants[2]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

UnloadAsset can only be used on assets;
 
(Filename:  Line: 415)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Uninitialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 21:58:15.095462 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1046 unused Assets to reduce memory usage. Loaded Objects now: 97463.
Total: 894.955383 ms (FindLiveObjects: 12.594206 ms CreateObjectMapping: 13.156044 ms MarkObjects: 732.470337 ms  DeleteObjects: 136.734436 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 97463.
Total: 735.006592 ms (FindLiveObjects: 10.942906 ms CreateObjectMapping: 12.892231 ms MarkObjects: 710.891663 ms  DeleteObjects: 0.279018 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.329736 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 117798.
Total: 730.982849 ms (FindLiveObjects: 5.546909 ms CreateObjectMapping: 12.645524 ms MarkObjects: 712.500366 ms  DeleteObjects: 0.289281 ms)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 21:58:36.549689 Navigating view 0 to coui://uiresources/wftoUI/Empty.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.044182 ms

Unloading 1646 unused Assets to reduce memory usage. Loaded Objects now: 97374.
Total: 735.612183 ms (FindLiveObjects: 5.807301 ms CreateObjectMapping: 13.333566 ms MarkObjects: 710.853638 ms  DeleteObjects: 5.617234 ms)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameStateCampaignMapSelect.Update () [0x00000] in <filename unknown>:0 
  at GameState.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.141321 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 117811.
Total: 736.116943 ms (FindLiveObjects: 4.979370 ms CreateObjectMapping: 12.910097 ms MarkObjects: 717.869751 ms  DeleteObjects: 0.356945 ms)

[Coherent Browser] (Info) PID: 5284 | 5448 21:58:41.438969 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

No receivers for PlayVFX(greencore_beat) at Mesh
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 21:59:09.247560 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 21:59:09.423570 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 796 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 21:59:09.423570 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 797 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Network
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadBufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Switch level to BufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 26.505957 ms

Unloading 1948 unused Assets to reduce memory usage. Loaded Objects now: 97402.
Total: 733.709595 ms (FindLiveObjects: 6.116349 ms CreateObjectMapping: 12.825327 ms MarkObjects: 707.600464 ms  DeleteObjects: 7.166278 ms)

UnloadUnusedAssets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 97413.
Total: 734.908508 ms (FindLiveObjects: 4.524350 ms CreateObjectMapping: 12.799858 ms MarkObjects: 717.299561 ms  DeleteObjects: 0.284339 ms)

Switch level to Campaign 07 - Heart Attack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.044387 ms
WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 133189.
Total: 809.792908 ms (FindLiveObjects: 6.789946 ms CreateObjectMapping: 13.156804 ms MarkObjects: 789.432556 ms  DeleteObjects: 0.413205 ms)

WantedSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadPersistantData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadServerDAO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Level started ! Time to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

EntryLoader.loadLevel(Level (WLevel), False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load factions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'alert_artefact_mana_used'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'alert_ritual_construction_outpost'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load blocks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load units
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load defences
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Threat map created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

After terrain available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

CameraSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fog of War setting: Regular
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ServerNetworkPreload done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup Faction Gold
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Load COMPLETE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup AI Players
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 191365.
Total: 1160.396606 ms (FindLiveObjects: 9.738642 ms CreateObjectMapping: 16.041637 ms MarkObjects: 1134.145020 ms  DeleteObjects: 0.470985 ms)

[Coherent Browser] (Info) PID: 5284 | 2544 21:59:18.762104 [5284:2544:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 21:59:23.055349 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap first tick
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

QMathIf (GameLogic.Quest.QMathIf), connector: A==B seems to be null
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

QMathIf (GameLogic.Quest.QMathIf), connector: A==B seems to be null
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Uninitialize Alerts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Stop Server
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 22:01:10.020467 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'alert_artefact_mana_used'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Multiple audio items with name 'alert_ritual_construction_outpost'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1094 unused Assets to reduce memory usage. Loaded Objects now: 100867.
Total: 876.790710 ms (FindLiveObjects: 8.251180 ms CreateObjectMapping: 13.057968 ms MarkObjects: 815.092712 ms  DeleteObjects: 40.388054 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 100867.
Total: 824.042236 ms (FindLiveObjects: 7.847478 ms CreateObjectMapping: 12.685058 ms MarkObjects: 803.244751 ms  DeleteObjects: 0.264572 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.532610 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 118754.
Total: 821.887268 ms (FindLiveObjects: 5.599748 ms CreateObjectMapping: 12.830269 ms MarkObjects: 803.134521 ms  DeleteObjects: 0.322353 ms)

No receivers for PlayVFX(greencore_beat) at Mesh
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Options Loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 5448 22:01:28.024497 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 22:01:28.152504 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 1024 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Warning) PID: 5284 | 5448 22:01:28.152504 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 1025 reported FAIL
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Initialize Network
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadBufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Switch level to BufferScene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.059782 ms

Unloading 1853 unused Assets to reduce memory usage. Loaded Objects now: 98332.
Total: 812.643921 ms (FindLiveObjects: 5.139026 ms CreateObjectMapping: 13.044663 ms MarkObjects: 787.940918 ms  DeleteObjects: 6.518531 ms)

UnloadUnusedAssets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 98343.
Total: 810.583252 ms (FindLiveObjects: 4.932613 ms CreateObjectMapping: 12.957614 ms MarkObjects: 792.399170 ms  DeleteObjects: 0.293463 ms)

Switch level to Blank
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.400060 ms
WLevel start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 98359.
Total: 811.226013 ms (FindLiveObjects: 3.870520 ms CreateObjectMapping: 12.594966 ms MarkObjects: 794.455261 ms  DeleteObjects: 0.304867 ms)

WantedSceneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadPersistantData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Loading game save file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

LoadServerDAO
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Level started ! Time to load
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

EntryLoader.loadLevel(Level (WLevel), False).
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load factions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load blocks
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load units
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

-load defences
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Threat map created
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

After terrain available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

CameraSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fog of War setting: Disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

WaitEveryoneLoaded done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ServerNetworkPreload done
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup Faction Gold
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Load COMPLETE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setup AI Players
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 193197.
Total: 1173.620728 ms (FindLiveObjects: 10.297059 ms CreateObjectMapping: 16.447241 ms MarkObjects: 1146.470825 ms  DeleteObjects: 0.404462 ms)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Coherent Browser] (Info) PID: 5284 | 2544 22:02:13.508099 [5284:2544:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 5137 unused Assets to reduce memory usage. Loaded Objects now: 238990.
Total: 1330.482422 ms (FindLiveObjects: 18.025934 ms CreateObjectMapping: 20.748072 ms MarkObjects: 1289.209106 ms  DeleteObjects: 2.498618 ms)

