Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 980M (ID=0x1617) Vendor: NVIDIA VRAM: 4061 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.084 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 75Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.304668 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam host name Lord_Payniewaynie (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Debug] No render texture present. Recreating it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 73.882515 ms Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 121111. Total: 300.586090 ms (FindLiveObjects: 9.990481 ms CreateObjectMapping: 17.012005 ms MarkObjects: 272.952789 ms DeleteObjects: 0.624503 ms) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_de.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 44.238323 ms Unloading 2941 unused Assets to reduce memory usage. Loaded Objects now: 92782. Total: 121.970497 ms (FindLiveObjects: 6.129769 ms CreateObjectMapping: 13.816061 ms MarkObjects: 94.115334 ms DeleteObjects: 7.908145 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.106290 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92810. Total: 98.150528 ms (FindLiveObjects: 7.137186 ms CreateObjectMapping: 13.219190 ms MarkObjects: 77.609406 ms DeleteObjects: 0.183956 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 590 unused Assets to reduce memory usage. Loaded Objects now: 171649. Total: 424.280884 ms (FindLiveObjects: 10.544324 ms CreateObjectMapping: 21.401295 ms MarkObjects: 391.658661 ms DeleteObjects: 0.675822 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parallel failed at child TutorialApocalypseVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parallel failed at child TutorialRespiteVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parallel failed at child TutorialSafeguardVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(7657)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(7636)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(7641)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'JuggernautBoss_1(7892)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Priestess_1(7651)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(8343)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(8126)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(8137)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(8592)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Inquisitor_1(8359)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Theland_1(8620)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Highguard_1(8553)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_1(9018)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_1(9036)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(9784)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_1(9027)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Firebreather_1(9897)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(10176)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(9914)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(9877)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_1(7641)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(8343)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Inquisitor_1(8359)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SpiritWorker_0(5523) failed to find a save drop location for carried object Bard_1(15067) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SpiritWorker_0(5519) failed to find a save drop location for carried object Bard_1(15049) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(9877)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(9784)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(7636)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Priestess_1(7651)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Saffire_1(15281)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(8126)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_1(8137)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_1(7657)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Highguard_1(8553)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_1(9914)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at PoolParty.VFXPoolObject.Release () [0x00000] in :0 at PoolParty.VFXDeadTimer.Release () [0x00000] in :0 at Player.GrabUtils.visualGrabObject (.WPhysical o) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Player.GrabUtils:visualGrabObject(WPhysical) Player.GrabUtils:addToGrabbed(IMovableObject) Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PoolParty.VFXPoolObject.Release () [0x00000] in :0 at PoolParty.VFXDeadTimer.Release () [0x00000] in :0 at Player.GrabUtils.visualGrabObject (.WPhysical o) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Player.GrabUtils:visualGrabObject(WPhysical) Player.GrabUtils:addToGrabbed(IMovableObject) Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SpiritWorker_0(5515) failed to find a save drop location for carried object DefencePart(Clone)(16697) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: handle to 'DataAccess.NativeUnitData' is invalid at GameLogic.Physics.CollisionPhysics.removeObject (IPhysicalObject po) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.reinsertObject (IPhysicalObject po) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].attack (IAttackable unitToAttack, Single hpAmount, System.Collections.Generic.List`1 types) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) Conditions.DoT:Execute(Single) GameLogic.Controllers.ConditionModule:Update(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception: handle to 'DataAccess.NativeUnitData' is invalid at GameLogic.Physics.CollisionPhysics.removeObject (IPhysicalObject po) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.reinsertObject (IPhysicalObject po) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].attack (IAttackable unitToAttack, Single hpAmount, System.Collections.Generic.List`1 types) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) Conditions.DoT:Execute(Single) GameLogic.Controllers.ConditionModule:Update(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 16777216. DynamicHeapAllocator out of memory - Could not get memory for large allocation 16777216! Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 16 alignment. MemoryLabel: STL Allocation happend at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 1942553676B | peak: 0B | reserved: 2230005316B [ ALLOC_TEMP_JOB ] used: 16366B | peak: 0B | reserved: 14680064B [ ALLOC_GFX ] used: 73358264B | peak: 0B | reserved: 92274688B [ ALLOC_CACHEOBJECTS ] used: 83736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 48600B | peak: 0B | reserved: 3244032B Could not allocate memory: System out of memory! Trying to allocate: 16777216B with 16 alignment. MemoryLabel: STL Allocation happend at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 1942553676B | peak: 0B | reserved: 2230005316B [ ALLOC_TEMP_JOB ] used: 16366B | peak: 0B | reserved: 14680064B [ ALLOC_GFX ] used: 73358264B | peak: 0B | reserved: 92274688B [ ALLOC_CACHEOBJECTS ] used: 83736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 48600B | peak: 0B | reserved: 3244032B (Filename: Line: 1035) Crash!!! SymInit: Symbol-SearchPath: '.;D:\SteamLibrary\steamapps\common\War For The Overworld;D:\SteamLibrary\steamapps\common\War For The Overworld;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'kaesl' OS-Version: 10.0.16299 () 0x300-0x1 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe:WFTOGame.exe (00007FF6136D0000), size: 22265856 (result: 0), SymType: '-nosymbols-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe', fileVersion: 5.4.6.21008 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFDC6300000), size: 1966080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.16299.334 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFDC4630000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFDC2720000), size: 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D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuuc.dll:coherenticuuc.dll (00007FFD9AF50000), size: 1351680 (result: 8), SymType: '-unknown-', PDB: '' D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\coherenticuin.dll:coherenticuin.dll (00007FFD94200000), size: 1859584 (result: 8), SymType: '-unknown-', PDB: '' D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\icudtcoherent53.dll:icudtcoherent53.dll (00000000676C0000), size: 21536768 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 53.1.0.0 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFDC4950000), size: 118784 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFDC1430000), size: 139264 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.334 C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFDB1930000), size: 192512 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFDBCCC0000), size: 45056 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFDAEEB0000), size: 1077248 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFDA3F20000), size: 167936 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.24.0.0 D:\SteamLibrary\steamapps\common\War For The Overworld\steam_api64.dll:steam_api64.dll (000000001DB80000), size: 225280 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 2.89.45.4 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (00000000F2BF0000), size: 14876672 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.44.85.6 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFDBA950000), size: 49152 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000000001DBC0000), size: 487424 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.44.85.6 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (00000000E9370000), size: 1519616 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 4.44.85.6 D:\SteamLibrary\steamapps\common\War For The Overworld\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FFD9A310000), size: 1503232 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.121.2.0 D:\SteamLibrary\steamapps\common\War For The Overworld\Galaxy64.dll:Galaxy64.dll (00007FFD93520000), size: 13471744 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.121.2.0 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GalaxyCSharpGlue.dll:GalaxyCSharpGlue.dll (00007FFD98FB0000), size: 1503232 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 1.121.2.0 C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFD97530000), size: 90112 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFD97550000), size: 106496 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFDC0810000), size: 98304 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.248 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFDA4720000), size: 57344 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\System32\wshbth.dll:wshbth.dll (00007FFDAF2D0000), size: 86016 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\schannel.DLL:schannel.DLL (00007FFDC1A20000), size: 499712 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\mskeyprotect.dll:mskeyprotect.dll (00007FFDB1E10000), size: 81920 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\ncrypt.dll:ncrypt.dll (00007FFDC2180000), size: 155648 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\SYSTEM32\NTASN1.dll:NTASN1.dll (00007FFDC2140000), size: 221184 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 C:\WINDOWS\system32\ncryptsslp.dll:ncryptsslp.dll (00007FFDB1C00000), size: 135168 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll:GameLogic.dll (00007FFD93320000), size: 2084864 (result: 8), SymType: '-unknown-', PDB: '' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFDB10B0000), size: 1867776 (result: 8), SymType: '-unknown-', PDB: '', fileVersion: 10.0.16299.15 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FFDC2734008) 0x00007FFDC2734008 (KERNELBASE) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613EB69FE) 0x00007FF613EB69FE (WFTOGame) 0x00007FFDC63A4643 (ntdll) RtlCaptureContext ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6136E068C) 0x00007FF6136E068C (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6136E2C45) 0x00007FF6136E2C45 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613703729) 0x00007FF613703729 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613703A35) 0x00007FF613703A35 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613703CEF) 0x00007FF613703CEF (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137040E6) 0x00007FF6137040E6 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613704306) 0x00007FF613704306 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613704424) 0x00007FF613704424 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A1B8E) 0x00007FF6137A1B8E (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A1FAE) 0x00007FF6137A1FAE (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A21C4) 0x00007FF6137A21C4 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A2242) 0x00007FF6137A2242 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A2762) 0x00007FF6137A2762 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF6137A2854) 0x00007FF6137A2854 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613A66A5A) 0x00007FF613A66A5A (WFTOGame) 0x000000005C7A73F8 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) 0x000000005C7A7349 (Mono JIT Code) UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) 0x000000005C7A72E3 (Mono JIT Code) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) 0x000000006ECE4F94 (Mono JIT Code) ObjectPoolController:InstantiateWithoutPool (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) 0x000000005C7A6BB2 (Mono JIT Code) ObjectPoolController:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion) 0x000000005C7A5F7D (Mono JIT Code) AudioController:PlayAudioSubItem (AudioSubItem,single,UnityEngine.Vector3,UnityEngine.Transform,single,single,bool,AudioObject,double,bool) 0x000000005C7A518C (Mono JIT Code) AudioController:PlayAudioItem (AudioItem,single,UnityEngine.Vector3,UnityEngine.Transform,single,single,bool,AudioObject,double,bool) 0x000000005C7A4F4D (Mono JIT Code) AudioController:_PlayEx (string,single,UnityEngine.Vector3,UnityEngine.Transform,single,single,bool,double,AudioObject,bool) 0x000000005C7A4A5F (Mono JIT Code) AudioController:_PlayAsSound (string,single,UnityEngine.Vector3,UnityEngine.Transform,single,single,bool,double,AudioObject) 0x00000000485CF06A (Mono JIT Code) AudioController:Play (string,UnityEngine.Vector3,UnityEngine.Transform) 0x000000006EC79C82 (Mono JIT Code) WRenderer:PlaySound (string) 0x000000006EC79A9B (Mono JIT Code) WURenderer:PlaySound (string) 0x000000006EC799F5 (Mono JIT Code) MecanimEventEmitter:Footstep () 0x00000000090A8BBB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FFD9CAB5377) 0x00007FFD9CAB5377 (mono) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FFD9CA08371) 0x00007FFD9CA08371 (mono) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF61398768D) 0x00007FF61398768D (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613C26D12) 0x00007FF613C26D12 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613C26E45) 0x00007FF613C26E45 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613C4AA2D) 0x00007FF613C4AA2D (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613C65A5E) 0x00007FF613C65A5E (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613C6CE4F) 0x00007FF613C6CE4F (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF61382D406) 0x00007FF61382D406 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613958D45) 0x00007FF613958D45 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613A158C0) 0x00007FF613A158C0 (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613A15A2A) 0x00007FF613A15A2A (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613A1961E) 0x00007FF613A1961E (WFTOGame) ERROR: SymGetSymFromAddr64, GetLastError: 'Es wurde versucht, auf eine unzulässige Adresse zuzugreifen.' (Address: 00007FF613EB4110) 0x00007FF613EB4110 (WFTOGame) 0x00007FFDC4641FE4 (KERNEL32) BaseThreadInitThunk ========== END OF STACKTRACE =========== **** Crash! ****