Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 760 (ID=0x1187) Vendor: NVIDIA VRAM: 4026 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.090 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0 Initialized touch support. UnloadTime: 1.110173 ms WFTO Version: 'v1.4.0f4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.531055 Staring Coherent UI Host ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.531055 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.578571 [7064:6732:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.578571 [7064:6732:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 4487 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.578571 [7064:6732:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 10.18.13.6822 from 5-19-2016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {4487} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 760} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {2814827077376678} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:04.719589 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:05.217843 [7064:6732:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:05.217843 [7064:6732:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {4487} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:05.217843 [7064:6732:INFO:(0)] VendorId {4318}, Driver ver. {2814827077376678} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6672 18:07:05.701644 [2212:544:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 18:07:05.802386 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 18:07:05.802386 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6672 18:07:05.810892 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name skathifrost (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 3840x2160(60Hz) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Index: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 640 480 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:07:27.782049 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.258695 ms Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 93318. Total: 61.370533 ms (FindLiveObjects: 5.186097 ms CreateObjectMapping: 6.706602 ms MarkObjects: 49.091305 ms DeleteObjects: 0.385757 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 640 480 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 3840 2160 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 8580 18:08:28.867403 [7064:8580:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:08:59.574645 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 18:08:59.747672 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 83 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 18:08:59.747672 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 84 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 31.604223 ms Unloading 4062 unused Assets to reduce memory usage. Loaded Objects now: 73151. Total: 66.311920 ms (FindLiveObjects: 4.660320 ms CreateObjectMapping: 7.095431 ms MarkObjects: 48.314415 ms DeleteObjects: 6.240468 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73161. Total: 72.068588 ms (FindLiveObjects: 4.997698 ms CreateObjectMapping: 6.935958 ms MarkObjects: 58.530209 ms DeleteObjects: 1.603953 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.432655 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 73177. Total: 64.638336 ms (FindLiveObjects: 4.730458 ms CreateObjectMapping: 6.532538 ms MarkObjects: 53.099907 ms DeleteObjects: 0.274663 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(ghoulraise) at Ghoul_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level4_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level10_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level7_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level8_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level9_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level6_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level11a_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level3_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level2_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level1_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level12_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level13_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level5_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_01_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_02_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_03_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_04_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_05_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_06_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_07_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_08_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_09_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_10_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_11_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_12_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_05' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_narrator_homerealm_return_14_line_06' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_lucius_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_lucius_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_lucius_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_lucius_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_lucius_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_kira_line_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_kira_line_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_kira_line_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_04' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_08' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_09' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_06' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_07' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_worldmap_reminder_returnhome_05' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level4_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level10_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level7_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level8_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level9_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level6_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level11a_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level3_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level2_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level1_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level12_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level13_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level0_narrator_intro' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'campaign_level5_name' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_narrator_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_narrator_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_narrator_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Multiple audio items with name 'cutscene_narrator_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 204903. Total: 573.855286 ms (FindLiveObjects: 14.189583 ms CreateObjectMapping: 13.732409 ms MarkObjects: 544.888428 ms DeleteObjects: 1.044386 ms) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 18:09:26.121931 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2155 unused Assets to reduce memory usage. Loaded Objects now: 243867. Total: 645.718567 ms (FindLiveObjects: 18.085300 ms CreateObjectMapping: 12.475305 ms MarkObjects: 612.383728 ms DeleteObjects: 2.773256 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(3508) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1615)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(6031) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Arcanist_1(6111) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Priestess_1(1632)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Priestess_1(1632)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Priestess_1(1632)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '694' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '298' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '694' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '178' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(9485)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(6220) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(8945)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(9054)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Arcanist_1(6501) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(6131) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(6151) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetStat C13_HomeRealm to 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6111)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Matriarch_1(9054) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Matriarch_1(6683) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '460' gold to CRYPT(3994) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '3' gold to CRYPT(4165) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '500' gold to CRYPT(4165) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '498' gold to CRYPT(4165) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '459' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '499' gold to CRYPT(3630) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '497' gold to GOLD(15699) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(18653)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(18569)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '497' gold to GOLD(3146) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(16371)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(16466)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(13674)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(16562)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '200' gold to GOLD(3881) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(18574)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(5939) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Matriarch_1(9054)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(9054)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Matriarch_1(6683)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(6683)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(6683)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(6683)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(6131)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(6501)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Matriarch_1(1373)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(1355)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(1355)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Dropping Huntress_1(6220) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(6151)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6151)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Dropping WardenBoss_1(6870) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Dropping Huntress_1(6220) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '268' gold to GOLD(3511) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(3605) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Necromancer_0(5933) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(5898) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(17056)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Priestess_1(6815)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 130.8593 ; 143.4589 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 132.4376 ; 143.8712 ; 4.411019 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 134.1795 ; 143.1013 ; 4.076931 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 168.17 ; 107.1215 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 168.2605 ; 107.7541 ; 4.529494 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.4103 ; 108.1807 ; 4.390484 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 171.0409 ; 108.2842 ; 4.14708 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(5933)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_1(6870)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(6220)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.3748 ; 113.3727 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 144.9984 ; 113.1147 ; 4.42384 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.5049 ; 112.1141 ; 4.196135 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(23198)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '300' gold to CRYPT(3994) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(23162)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(22916)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(22958)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(23190)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:27:00.411220 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 385 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:27:39.881785 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 386 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:28:48.018392 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 387 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:34:05.616673 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 388 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:34:55.711025 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 389 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:37:37.516563 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 390 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:41:11.155155 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 391 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 19:46:18.195688 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 392 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(2238) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(2491) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(58914)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_spiritworkers(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(57801)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(57669)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(57893)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_spiritworkers(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_spiritworkers(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_spiritworkers(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 20:15:05.568794 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 14544 unused Assets to reduce memory usage. Loaded Objects now: 115353. Total: 1098.756836 ms (FindLiveObjects: 12.487079 ms CreateObjectMapping: 9.148113 ms MarkObjects: 986.002930 ms DeleteObjects: 91.118156 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 115353. Total: 1094.558716 ms (FindLiveObjects: 12.955772 ms CreateObjectMapping: 6.887578 ms MarkObjects: 1002.324829 ms DeleteObjects: 72.389839 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.799631 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 133523. Total: 1065.930298 ms (FindLiveObjects: 10.063999 ms CreateObjectMapping: 7.382638 ms MarkObjects: 994.710999 ms DeleteObjects: 53.771591 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 20:15:24.707797 Navigating view 0 to coui://uiresources/wftoUI/Empty.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 29.235924 ms Unloading 1824 unused Assets to reduce memory usage. Loaded Objects now: 113124. Total: 1016.474976 ms (FindLiveObjects: 7.616601 ms CreateObjectMapping: 6.615474 ms MarkObjects: 995.057373 ms DeleteObjects: 7.184511 ms) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.494555 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 133561. Total: 971.721924 ms (FindLiveObjects: 8.170280 ms CreateObjectMapping: 6.668461 ms MarkObjects: 956.353088 ms DeleteObjects: 0.529616 ms) [Coherent Browser] (Info) PID: 7064 | 6732 20:15:29.525780 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 20:15:40.055776 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:15:40.220797 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 438 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:15:40.220797 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 439 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 29.422018 ms Unloading 1673 unused Assets to reduce memory usage. Loaded Objects now: 113125. Total: 1021.648987 ms (FindLiveObjects: 9.419191 ms CreateObjectMapping: 9.820564 ms MarkObjects: 996.655151 ms DeleteObjects: 5.752831 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 113135. Total: 981.219727 ms (FindLiveObjects: 7.673684 ms CreateObjectMapping: 6.614962 ms MarkObjects: 966.491577 ms DeleteObjects: 0.438488 ms) Switch level to DLC1 - C1 - The Wizard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.736607 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 164638. Total: 1002.418518 ms (FindLiveObjects: 11.918042 ms CreateObjectMapping: 9.079512 ms MarkObjects: 980.881042 ms DeleteObjects: 0.539343 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 210020. Total: 1448.509644 ms (FindLiveObjects: 13.826608 ms CreateObjectMapping: 9.147858 ms MarkObjects: 1424.822388 ms DeleteObjects: 0.711872 ms) [Coherent Browser] (Info) PID: 7064 | 6732 20:15:55.229911 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 8580 20:16:12.385321 [7064:8580:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 220201. Total: 1481.286011 ms (FindLiveObjects: 14.775003 ms CreateObjectMapping: 9.931660 ms MarkObjects: 1455.820679 ms DeleteObjects: 0.757948 ms) [Coherent Browser] (Warning) PID: 7064 | 6732 20:44:29.475160 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 683 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GuardsA spawning (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Gateway_Overword_Modable_A(64890) of player 1 died! by Crackpot_2(67509) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject, Vector3f) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject, Vector3f) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject, Vector3f) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:58:24.951100 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 692 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:58:40.482001 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 694 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:58:48.281282 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 695 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:58:51.889829 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 696 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 20:59:03.944059 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 697 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(67599)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(67422)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(67625)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(76827)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Gateway_Overword_Modable_C(63470) of player 1 died! by Gnarling_2(67484) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(62656) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(69497) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(69503) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70297) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '500' gold to CRYPT(77721) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(67396)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(77044)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Firebreather_1(67593)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Highguard_1(67599) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Crackpot_2(67818) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(62344) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(62573) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Gateway_Overword_Modable_B(66520) of player 1 died! by Crackpot_2(67509) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject, Vector3f) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject, Vector3f) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject, Vector3f) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:31:04.539049 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 725 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(75454)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(67540)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(67761)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Crackpot_2(67818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(67730)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '400' gold to GOLD(62341) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '274' gold to GOLD(62420) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:43:33.325451 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 733 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:44:53.594884 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 735 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:48:45.634908 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 739 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:49:14.607123 Requesting resource read for coui://uiresources/wftoUI/ingame/vampires-cannot-get-food.png with internal id 741 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:50:24.543073 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 742 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(67633)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(67638)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 21:51:45.361809 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 743 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(67664)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(67439)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Gateway_Overword_Modable_D(66104) of player 1 died! by Succubus_2(67549) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.Collections.Generic.List`1[UnityEngine.MonoBehaviour] cannot convert to PatrolPoint (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.Collections.Generic.List`1[UnityEngine.MonoBehaviour] cannot convert to PatrolPoint (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.Collections.Generic.List`1[UnityEngine.MonoBehaviour] cannot convert to PatrolPoint (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.Collections.Generic.List`1[UnityEngine.MonoBehaviour] cannot convert to PatrolPoint (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListAdd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'fx_light_rotate01' used by the Animation component 'LightSource' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Firebreather_1(67698)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '33' gold to CRYPT(81153) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) add dropped Object 'Huntress_1(84859)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(67693)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Mandalf_1(85101)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:03:31.315535 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 750 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(91785)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(89773)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(91376)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(69491) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70291) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70299) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70706) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70704) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(70729) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:06:59.164859 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 751 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:06:59.396388 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 752 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '300' gold to GOLD(62338) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:10:49.190922 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 756 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:10:52.427168 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 757 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '200' gold to GOLD(62344) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:12:33.416167 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 758 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Try unlock DLC1_Level1_Rescue (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Try unlock DLC1_CompleteLevel1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Achievement 'DLC1_Level1_Rescue' unlocked! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Achievement 'DLC1_CompleteLevel1' unlocked! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 at Ticker.TickGame () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 7064 | 6732 22:13:06.475843 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 42919 unused Assets to reduce memory usage. Loaded Objects now: 130883. Total: 2031.974365 ms (FindLiveObjects: 17.402864 ms CreateObjectMapping: 12.967292 ms MarkObjects: 1751.292847 ms DeleteObjects: 250.310623 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.652138 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 150892. Total: 1825.694702 ms (FindLiveObjects: 12.533155 ms CreateObjectMapping: 9.773721 ms MarkObjects: 1729.371216 ms DeleteObjects: 74.015038 ms) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 22:26:51.841355 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 6732 22:27:05.122924 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:27:06.138110 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 800 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7064 | 6732 22:27:06.138610 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 801 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 40.108555 ms Unloading 1689 unused Assets to reduce memory usage. Loaded Objects now: 130464. Total: 1770.119629 ms (FindLiveObjects: 9.042395 ms CreateObjectMapping: 8.828909 ms MarkObjects: 1741.174805 ms DeleteObjects: 11.072549 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 130474. Total: 1618.373901 ms (FindLiveObjects: 9.765530 ms CreateObjectMapping: 7.789642 ms MarkObjects: 1599.194824 ms DeleteObjects: 1.622639 ms) Switch level to DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.296122 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 150606. Total: 1762.731934 ms (FindLiveObjects: 15.601810 ms CreateObjectMapping: 9.111764 ms MarkObjects: 1737.385254 ms DeleteObjects: 0.632263 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1655) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 176941. Total: 1956.035645 ms (FindLiveObjects: 12.910465 ms CreateObjectMapping: 10.329190 ms MarkObjects: 1932.176025 ms DeleteObjects: 0.619208 ms) [Coherent Browser] (Info) PID: 7064 | 6732 22:27:20.797651 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7064 | 8580 22:27:52.005142 [7064:8580:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '300' gold to CRYPT(101956) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '298' gold to CRYPT(101956) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '539' gold to CRYPT(101952) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '296' gold to CRYPT(101952) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '500' gold to CRYPT(101956) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '539' gold to CRYPT(101960) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '539' gold to CRYPT(101950) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '539' gold to CRYPT(101948) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(96751) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(96742) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(107317)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(96745) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Priestess_1(107492)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(107009)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'PriestessBoss_1(107516)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(104307)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(107467)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(107593)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(107080)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Firebreather_1(106923)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(104312)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(107341)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(107014)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Templar_1(104274)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Priestess_1(107580)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(107506)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(104243)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(104298)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(104292)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(106939)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(104231)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(107499)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(106994)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '546' gold to CRYPT(101936) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to CRYPT(101936) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(104205)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(106988)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110804)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110994)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '997' gold to CRYPT(101948) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(110496)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110909)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(110921)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '180' gold to GOLD(104834) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(110812)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(110926)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(111090)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(111000)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(110579)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110733)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(111098)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(110585)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110743)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Cultist_0(105356) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Highguard_1(107341) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110648)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(104205) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(106988) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(103631) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(111010)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Dropping Huntress_1(104205) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(104205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Dropping BeastMaster_0(105849) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Cultist_0(105356)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Matriarch_1(110585) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Highguard_1(107341)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Highguard_1(107341)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Highguard_1(107341)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Highguard_1(107341)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Highguard_1(107341)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Highguard_1(107080) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Highguard_1(107080)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Arcanist_1(110812) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(97030) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(107427) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) QListRandom (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(96754) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'PriestessBoss_1(122225)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(121524)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'WardenBoss_1(122324)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(96742) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(121781)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Matriarch_1(122078)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(121903)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(122187)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(121761)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Arcanist_1(122306)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '723' gold to GOLD(96751) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(121657)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(122177)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(105849)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(122213)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(106988)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(106988)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(106988)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(106988)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(106988)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Chunder_0(103879) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Juggernaut_1(104307) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110869)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(107427)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(107427)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(107427)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WardenBoss_1(122324) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(122205)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Firebreather_1(110534)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Matriarch_1(110585)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping PriestessBoss_1(122225) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Warden_1(122278)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Huntress_1(110571)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_1(122324)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Chunder_0(103879)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Juggernaut_1(104307)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'PriestessBoss_1(122225)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].ToString () [0x00000] in :0 at DataAccess.AbstractPersistentDataObject`1[E].ToString () [0x00000] in :0 at System.String.Concat (System.Object[] args) [0x00000] in :0 at BT.VampireDrinkBlood.Exit (BehaviorStatus status) [0x00000] in :0 at BT.Node.Terminate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Terminate() BT.Node:Terminate() BT.Node:Terminate() BT.VampireRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Dropping Huntress_1(122213) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Arcanist_1(110579) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(122205) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Arcanist_1(111000) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Huntress_1(122213)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Huntress_1(122205)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Arcanist_1(111000)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(111000)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(111000)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Arcanist_1(110579)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_OnNewXpLevel(IAttackable) DataAccess.UnitDataImpl`1:setXPLevel(Int32) DataAccess.UnitDataImpl`1:nextXPLevel() DataAccess.UnitDataImpl`1:addXP(Single) WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_OnNewXpLevel (IAttackable obj) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at (wrapper delegate-invoke) System.Action`1:invoke_void__this___IAttackable (DataAccess.IAttackable) at DataAccess.UnitDataImpl`1[E].setXPLevel (Int32 newLvl) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].nextXPLevel () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].addXP (Single value) [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Got a null event delegate in CullingManager OnEnter. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Got a null event delegate in CullingManager OnLeave. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Got a null event delegate in CullingManager OnEnter. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Huntress_1(122187) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Crash!!! SymInit: Symbol-SearchPath: '.;D:\SteamLibrary\steamapps\common\War For The Overworld;D:\SteamLibrary\steamapps\common\War For The Overworld;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Paul' OS-Version: 10.0.10586 () 0x300-0x1 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe:WFTOGame.exe (00007FF7D4390000), size: 21544960 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe', fileVersion: 5.3.5.3775 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FF9E6670000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\KERNEL32.DLL:KERNEL32.DLL (00007FF9E3EA0000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNEL32.DLL', fileVersion: 10.0.10586.0 C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (00007FF9E3040000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\GDI32.dll:GDI32.dll (00007FF9E64E0000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\USER32.dll:USER32.dll (00007FF9E43B0000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (00007FF9E5B80000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63 C:\Windows\system32\msvcrt.dll:msvcrt.dll (00007FF9E5AE0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.10586.0 C:\Windows\system32\sechost.dll:sechost.dll (00007FF9E6090000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\sechost.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (00007FF9E60F0000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 10.0.10586.306 C:\Windows\SYSTEM32\HID.DLL:HID.DLL (00007FF9E1C80000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0 C:\Windows\system32\WS2_32.dll:WS2_32.dll (00007FF9E5A70000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\ole32.dll:ole32.dll (00007FF9E3F60000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 10.0.10586.162 C:\Windows\system32\combase.dll:combase.dll (00007FF9E40B0000), size: 2609152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\combase.dll', fileVersion: 10.0.10586.103 C:\Windows\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF9E2EC0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcryptPrimitives.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (00007FF9E5CA0000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\SHELL32.dll:SHELL32.dll (00007FF9E4510000), size: 22396928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\cfgmgr32.dll:cfgmgr32.dll (00007FF9E2FF0000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\cfgmgr32.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\windows.storage.dll:windows.storage.dll (00007FF9E3400000), size: 6569984 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\windows.storage.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\kernel.appcore.dll:kernel.appcore.dll (00007FF9E2CB0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel.appcore.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\shcore.dll:shcore.dll (00007FF9E2F30000), size: 741376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\shcore.dll', fileVersion: 10.0.10586.306 C:\Windows\system32\powrprof.dll:powrprof.dll (00007FF9E2CD0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\powrprof.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\profapi.dll:profapi.dll (00007FF9E2C90000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (00007FF9E6210000), size: 790528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\IMM32.dll:IMM32.dll (00007FF9E62E0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FF9DF600000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF9BCC60000), size: 1216512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (00007FF9E0F00000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FF9DF940000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSACM32.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FF9E1700000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.10586.212 C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FF9DC660000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.10586.0 C:\Windows\system32\NSI.dll:NSI.dll (00007FF9E5E60000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FF9D9BE0000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.10586.71 C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FF9D5930000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GLU32.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FF9E0EA0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FF9B72C0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DDRAW.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FF9D8700000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.10586.3 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FF9C7730000), size: 1441792 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 3.42.16.13 C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (00007FF9E5C30000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 10.0.10586.0 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll:mono.dll (00007FF9BE5E0000), size: 2994176 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\Windows\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FF9E25C0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\uxtheme.dll:uxtheme.dll (00007FF9E15A0000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\MSCTF.dll:MSCTF.dll (00007FF9E5D00000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 10.0.10586.71 C:\Windows\system32\dwmapi.dll:dwmapi.dll (00007FF9E08D0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (00007FF9E0620000), size: 2785280 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d11.dll', fileVersion: 10.0.10586.122 C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (00007FF9E0520000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxgi.dll', fileVersion: 10.0.10586.306 C:\Windows\SYSTEM32\nvwgf2umx.dll:nvwgf2umx.dll (00007FF9DCF10000), size: 20250624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\nvwgf2umx.dll', fileVersion: 10.18.13.6822 C:\Windows\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FF9E2890000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\bcrypt.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\nvspcap64.dll:nvspcap64.dll (00007FF9D9D10000), size: 1798144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvspcap64.dll', fileVersion: 2.11.3.5 C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (00007FF9E3A70000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\nvapi64.dll:nvapi64.dll (00007FF9DED10000), size: 4026368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvapi64.dll', fileVersion: 10.18.13.6822 C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FF9E29A0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SspiCli.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (00007FF9DE5C0000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MMDevAPI.DLL', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FF9E16B0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DEVOBJ.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FF9E0900000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.0 C:\Windows\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FF9DF8D0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wdmaud.drv', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\ksuser.dll:ksuser.dll (00007FF9E0F40000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ksuser.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\AVRT.dll:AVRT.dll (00007FF9DE2F0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AVRT.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FF9D8AF0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.10586.122 C:\Windows\SYSTEM32\wintypes.dll:wintypes.dll (00007FF9DFAE0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wintypes.dll', fileVersion: 10.0.10586.103 C:\Windows\SYSTEM32\msacm32.drv:msacm32.drv (00007FF9DF9B0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msacm32.drv', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\midimap.dll:midimap.dll (00007FF9DF8C0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\midimap.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\dsound.dll:dsound.dll (00007FF9C8E40000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dsound.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\clbcatq.dll:clbcatq.dll (00007FF9E6430000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (000000000D920000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FF9E2670000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\rsaenh.dll:rsaenh.dll (00007FF9E2300000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 10.0.10586.306 C:\Windows\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FF9E2790000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF9DBC90000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF9DC180000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.10586.0 C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (00007FF9D5960000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FF9D6770000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FF9D4FF0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (00007FF9D55B0000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 10.0.10586.0 C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (00007FF9DC020000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 10.0.10586.212 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FF9D7F00000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.10586.71 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll:CoherentUI_Native.dll (00007FF9BE450000), size: 1589248 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll', fileVersion: 2.6.6.0 C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (00007FF9E2E60000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\MSASN1.dll:MSASN1.dll (00007FF9E2CC0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\d3d9.dll:d3d9.dll (00007FF9CB280000), size: 2162688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d9.dll', fileVersion: 10.0.10586.0 C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (0000000017410000), size: 1867776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 10.0.10586.306 C:\Windows\SYSTEM32\icmp.dll:icmp.dll (0000000004080000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\icmp.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FF9DC250000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.10586.0 C:\Windows\system32\imagehlp.dll:imagehlp.dll (00007FF9E4390000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FF9E1C90000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\gpapi.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FF9CA500000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cryptnet.dll', fileVersion: 10.0.10586.0 C:\Windows\SYSTEM32\nvd3dumx.dll:nvd3dumx.dll (00007FF9BD3C0000), size: 17346560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\nvd3dumx.dll', fileVersion: 10.18.13.6822 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll:nvSCPAPI64.dll (00007FF9DCE20000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll', fileVersion: 7.17.13.6822 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FF9C65A0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll', fileVersion: 1.25.0.0 D:\SteamLibrary\steamapps\common\War For The Overworld\steam_api64.dll:steam_api64.dll (000000006E8D0000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\steam_api64.dll', fileVersion: 3.3.47.38 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (000000006DA40000), size: 13209600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 3.42.16.13 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (000000006D7E0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 3.42.16.13 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000000006D9D0000), size: 430080 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 3.42.16.13 C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (00007FF9D58F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\Secur32.dll', fileVersion: 10.0.10586.0 D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll:GameLogic.dll (00007FF9BD040000), size: 2117632 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll' C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF9CB610000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.0 ========== OUTPUTING STACK TRACE ================== RtlLookupFunctionEntry returned NULL function. Aborting stack walk. ========== END OF STACKTRACE =========== **** Crash! ****