Workers stop to carry enemies to prison

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  • Uppfært
  • Completed - Resolved
output_log.txt

10 the kenos_20160601001926.meta

10 the kenos_20160601001926


Playing the mission when you encounter Mira for the first time. At some point, workers just started to ignore defeated enemies instead of dragging them to prison.

Game Version:
Steam Public
Platform:
Windows

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Stefan Furcht Programmer

It could be caused by threat avoidance on path finding.
Might it be that there were a plenty of (dead) enemies on the (only) path to the prison?
Workers may try to avoid them and take another path, which finally gets so long that they give up.
At least this is my only theory so far how this could happen.

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Old Cat

Well, I never leave any bodies other than heroes workers who die instantly. But yeah, there were plenty of them on the only path to prisons in both my attempts.

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Stefan Furcht Programmer

We will release a hotfix in a couple of hours which tries to quick fix this problem but we will leave the ticket open to investigate deeper at a later time to fix it properly.
Please let us know if it helps once you updated to version 1.4.0f10.
Cheers

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Old Cat

I think it helped. I loaded the save file where imps refused to carry prisoners, and now they can do it again right from the beginning.

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Jan - Eric Merzel
  • Completed - Resolved