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Completed

Cannot Select Tiles

Ironscale 3 years ago • updated by SniperXPrime 2 years ago 15

load into the game begin listening to the narrorator
spawns in 5 workers explainging what they are used for
told to click and drag highlighted area
click and drag.....nothing happens
right click and drag......nothing happens
take control of a worker can then dig out said blocks
area stays highlighted
get told to dig out the gateway
click and drag.....nothing happens
manually dig it out get told to build a barracks
click the barracks button symbol appears with price next to cursor
click and drag.....nothing happens
unable to play game

note its all in the 3rd person view when i go to the first person and start swinging on the blocks i can destroy them and all my workers jump to action

Game Version:
Steam Public
Platform:
Windows

Answer

PINNED
Answer

Hey guys,


Would you mind testing a theory for us?


Please follow the instructions found here on how to set a launch option and force the game to run in DirectX 9 mode (-force-d3d9).

Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
Vendor: Intel
VRAM: 2134 MB
Default GameObject BitMask: UI already registered

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Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain
- Completed reload, in 0.102 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.044480 ms
WFTO Version: 'v1.4.0f4'

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[Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.218887 Staring Coherent UI Host ver. 2.6.6.0

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.264513 [8356:2144:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 6422

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.264513 [8356:2144:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 20.19.15.4360 from 12-21-2015

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[Coherent Browser] (Info) Coherent UI context initialized successfully

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[Coherent Browser] (Info) Selected DirectX device info:

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[Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {6422}

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[Coherent Browser] (Info) View created successfully with id 0

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.372482 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.390028 [8356:2144:INFO:(0)] Selected DirectX device in GPUproc info:

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.390028 [8356:2144:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {6422}

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[Coherent Browser] (Info) PID: 8356 | 2144 21:46:14.390028 [8356:2144:INFO:(0)] VendorId {32902}, Driver ver. {5629581139579144}

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[Coherent Browser] (Error) Accessing inactive internal renderer

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[Coherent Browser] (Info) PID: 8356 | 7016 21:46:14.417097 [8616:1988:INFO:renderer_main.cc(214)] Running without renderer sandbox

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[Coherent Browser] (Warning) PID: 8356 | 2144 21:46:14.649751 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL

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[Coherent Browser] (Warning) PID: 8356 | 2144 21:46:14.649751 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL

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[Coherent Browser] (Warning) PID: 8356 | 7016 21:46:14.663788 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf

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Coherent finished loading

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InitializeGame 0 - start async loading

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InitializeGame 1

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InitializeGame 2

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InitializeGame 5

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
Steam host name Darth Giggity

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Steamworks initialized.

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InitializeGame 6

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Received stats and achievements from Steam


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Options Loaded

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InitializeGame 7

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Options Loaded

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1360x768(59Hz)

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Index: 11

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Options.ini Saved

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current resolution: 1360 768

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InitializeGame 8

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Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found
InitializeGame 9

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C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe;

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Regular launch

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Stop Server

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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.258026 ms

Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 93316.
Total: 63.351044 ms (FindLiveObjects: 4.569600 ms CreateObjectMapping: 9.696854 ms MarkObjects: 48.852482 ms DeleteObjects: 0.230826 ms)

No receivers for PlayVFX(greencore_beat) at Mesh

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Options Loaded

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[Coherent Browser] (Warning) PID: 8356 | 2144 21:47:18.436207 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 77 reported FAIL

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[Coherent Browser] (Warning) PID: 8356 | 2144 21:47:18.436207 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 78 reported FAIL

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
Initialize Network

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LoadBufferScene

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Switch level to BufferScene

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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.048748 ms

Unloading 1852 unused Assets to reduce memory usage. Loaded Objects now: 72888.
Total: 56.442455 ms (FindLiveObjects: 3.291306 ms CreateObjectMapping: 9.358505 ms MarkObjects: 39.445763 ms DeleteObjects: 4.346026 ms)

UnloadUnusedAssets

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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72896.
Total: 70.904320 ms (FindLiveObjects: 11.657386 ms CreateObjectMapping: 13.919573 ms MarkObjects: 44.891735 ms DeleteObjects: 0.434346 ms)

Switch level to Blank

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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.946346 ms
WLevel start

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Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 72912.
Total: 57.329494 ms (FindLiveObjects: 5.224106 ms CreateObjectMapping: 11.698773 ms MarkObjects: 40.285439 ms DeleteObjects: 0.120320 ms)

WantedSceneLoaded

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LoadPersistantData

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Loading game save file

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

System.Collections.Generic.List`1[UnityEngine.Object]
Newtonsoft.Json.JsonSerializationException: Error converting value "WUnitTemplate&Worker" to type 'UnityEngine.Object'. Path 'Prefab[0]'. ---> System.ArgumentException: Could not cast or convert from System.String to UnityEngine.Object.
at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable (System.Object value, System.Type initialType, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast (System.Object initialValue, System.Globalization.CultureInfo culture, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00000] in <filename unknown>:0
False
0
System.Collections.Generic.List`1[UnityEngine.Object]
Prefab[0]

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LoadServerDAO

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Level started ! Time to load

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EntryLoader.loadLevel(Level (WLevel), False).

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-load factions

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-load blocks

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-load units

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-load defences

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Threat map created

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After terrain available

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CameraSetup

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Fog of War setting: Regular

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ServerNetworkPreload done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup Faction Gold

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load COMPLETE

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup AI Players

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 431 unused Assets to reduce memory usage. Loaded Objects now: 100797.
Total: 131.639465 ms (FindLiveObjects: 19.846827 ms CreateObjectMapping: 12.113493 ms MarkObjects: 99.293442 ms DeleteObjects: 0.384853 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:47:33.339579 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap first tick

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 6516 21:48:03.602352 [8356:6516:INFO:CookieStore.cpp(325)] Flushing 248 worth of cookies

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Uninitialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Stop Server

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 2144 21:48:45.751447 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 92024.
Total: 155.777710 ms (FindLiveObjects: 18.183680 ms CreateObjectMapping: 14.040746 ms MarkObjects: 120.674133 ms DeleteObjects: 2.878293 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92024.
Total: 121.466881 ms (FindLiveObjects: 5.605973 ms CreateObjectMapping: 12.115200 ms MarkObjects: 102.985817 ms DeleteObjects: 0.758613 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.868265 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 111395.
Total: 119.163307 ms (FindLiveObjects: 9.325226 ms CreateObjectMapping: 14.852694 ms MarkObjects: 94.789978 ms DeleteObjects: 0.193706 ms)

No receivers for PlayVFX(greencore_beat) at Mesh

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options.ini Saved

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:24.294722 Navigating view 0 to coui://uiresources/wftoUI/Empty.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.205866 ms

Unloading 1803 unused Assets to reduce memory usage. Loaded Objects now: 90986.
Total: 112.669861 ms (FindLiveObjects: 4.392960 ms CreateObjectMapping: 11.278080 ms MarkObjects: 90.576218 ms DeleteObjects: 6.421760 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:28.963934 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Warning) PID: 8356 | 2144 21:49:29.144109 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 252 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Warning) PID: 8356 | 2144 21:49:29.144109 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 253 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Network

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadBufferScene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Switch level to BufferScene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.101226 ms

Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 90974.
Total: 121.794136 ms (FindLiveObjects: 5.003946 ms CreateObjectMapping: 11.194880 ms MarkObjects: 105.362350 ms DeleteObjects: 0.231680 ms)

UnloadUnusedAssets

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 90982.
Total: 114.750298 ms (FindLiveObjects: 10.338560 ms CreateObjectMapping: 15.944533 ms MarkObjects: 88.279465 ms DeleteObjects: 0.184320 ms)

Switch level to Campaign 01 - Awakening

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.940907 ms
WLevel start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 95895.
Total: 127.801178 ms (FindLiveObjects: 11.115520 ms CreateObjectMapping: 10.960640 ms MarkObjects: 105.512527 ms DeleteObjects: 0.211626 ms)

WantedSceneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadPersistantData

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

LoadServerDAO

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Level started ! Time to load

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

EntryLoader.loadLevel(Level (WLevel), False).

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load factions

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load blocks

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load units

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

-load defences

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Threat map created

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

After terrain available

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

CameraSetup

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Fog of War setting: Regular

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

WaitEveryoneLoaded done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

ServerNetworkPreload done

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup Faction Gold

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Load COMPLETE

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setup AI Players

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 101639.
Total: 153.545807 ms (FindLiveObjects: 14.212266 ms CreateObjectMapping: 15.962025 ms MarkObjects: 123.151360 ms DeleteObjects: 0.218453 ms)

[Coherent Browser] (Info) PID: 8356 | 2144 21:49:33.153748 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Initialize Alerts

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap first tick

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

[Coherent Browser] (Info) PID: 8356 | 6516 21:49:47.111177 [8356:6516:INFO:CookieStore.cpp(325)] Flushing 248 worth of cookies

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


I cannot reproduce this Riva. I can't read that giant wall o text so.

@Ironscale: What basic troubleshooting have you tried? (I.e restarting, reinstalling, verifying cache)

I have verified my cache and that has come back clean and problem still exists with the relaunch/restart I just finished reinstalling and unfortunately I'm having the same issues

Under Review
Thanks for the log. Can you tell us more about the PC (Or laptop?) you're running the game from?
  • PC or laptop?
  • What graphics card do you have?
+1

Windows 10 Home
64 bit
Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 2.40 GHz
RAM: 8.00
Intel(R) HD Graphics 520

had same problem also a laptop same specs

so just found the blue square that shows up to select tiles is the bottom corner of the map if i hover the cursor over it the pickaxe appears and i can click just cant get it to move with the cursor dont know if they arent syncing can still select spells they just wont track with the cursor


Accepted

Thanks for the additional information guys - Its really helpful and we hope to have this resolved for you ASAP.

Windows 10 Pro 64-bit

Intel Core i7-6700K @ 4.00GHz

16 GB RAM

Intel Graphics


Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 530 (ID=0x1912)
Vendor: Intel
VRAM: 4192 MB
Default GameObject BitMask: UI already registered

(Filename: Line: 98)



Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain
- Completed reload, in 0.042 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.



<RI> Input initialized.



desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0
<RI> Initialized touch support.



UnloadTime: 0.500503 ms
WFTO Version: 'v1.4.0f4'

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



Options Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



Settings Loaded

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



Coherent Browser system initialized..

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.080467 Staring Coherent UI Host ver. 2.6.6.0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.080467 Detected OS: Windows NT 6.2

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.116061 [4292:10864:INFO:UIContentClient.cpp(74)] GPU info collected in host process:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.116061 [4292:10864:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 6418

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.116061 [4292:10864:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 20.19.15.4331 from 11-18-2015

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Coherent UI context initialized successfully

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Selected DirectX device info:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {6418}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Device description {Intel(R) HD Graphics 530}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) VendorId {32902}, Driver ver. {5629581139579115}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) View created successfully with id 0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.197780 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.210813 [4292:10864:INFO:(0)] Selected DirectX device in GPUproc info:

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.210813 [4292:10864:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {6418}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 10864 11:14:25.210813 [4292:10864:INFO:(0)] VendorId {32902}, Driver ver. {5629581139579115}

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Error) Accessing inactive internal renderer

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) PID: 4292 | 13248 11:14:25.214322 [5912:5020:INFO:renderer_main.cc(214)] Running without renderer sandbox

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Warning) PID: 4292 | 10864 11:14:25.326628 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Warning) PID: 4292 | 10864 11:14:25.326628 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Warning) PID: 4292 | 13248 11:14:25.330138 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



Coherent finished loading

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InitializeGame 0 - start async loading

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InitializeGame 1

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InitializeGame 2

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InitializeGame 3

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InitializeGame 4

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InitializeGame 5

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
Steam host name Amduscas

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Steamworks initialized.

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InitializeGame 6

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Received stats and achievements from Steam




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Options Loaded

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InitializeGame 7

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Options Loaded

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1920x1200(59Hz)

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Index: 25

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Options.ini Saved

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current resolution: 1920 1200

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Options.ini Saved

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InitializeGame 8

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Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found
InitializeGame 9

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C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe;

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Regular launch

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Stop Server

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[Coherent Browser] (Info) PID: 4292 | 10864 11:14:36.839277 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html

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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.278932 ms



Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 93316.
Total: 36.196171 ms (FindLiveObjects: 2.676249 ms CreateObjectMapping: 5.736754 ms MarkObjects: 27.645973 ms DeleteObjects: 0.136686 ms)



No receivers for PlayVFX(greencore_beat) at Mesh

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Options Loaded

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Options Loaded

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Options Loaded

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Options Loaded

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Options.ini Saved

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[Coherent Browser] (Info) PID: 4292 | 10864 11:15:00.962473 Navigating view 0 to coui://uiresources/wftoUI/Empty.html

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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 15.205183 ms



Unloading 3942 unused Assets to reduce memory usage. Loaded Objects now: 73144.
Total: 35.620811 ms (FindLiveObjects: 2.336704 ms CreateObjectMapping: 6.134550 ms MarkObjects: 23.761259 ms DeleteObjects: 3.387786 ms)



[Coherent Browser] (Info) PID: 4292 | 10864 11:15:02.601344 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html

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[Coherent Browser] (Warning) PID: 4292 | 10864 11:15:02.705621 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 77 reported FAIL

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[Coherent Browser] (Warning) PID: 4292 | 10864 11:15:02.705621 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 78 reported FAIL

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Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
Initialize Network

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LoadBufferScene

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Switch level to BufferScene

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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 8.781674 ms



Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 73135.
Total: 31.202639 ms (FindLiveObjects: 1.909015 ms CreateObjectMapping: 4.995835 ms MarkObjects: 24.215519 ms DeleteObjects: 0.081756 ms)



UnloadUnusedAssets

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Unloading 0 Unused Serialized files (Serialized files now loaded: 0)



Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73143.
Total: 50.150738 ms (FindLiveObjects: 4.424817 ms CreateObjectMapping: 9.442624 ms MarkObjects: 36.225811 ms DeleteObjects: 0.056718 ms)



Switch level to Campaign 01 - Awakening

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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.141913 ms
WLevel start

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Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 82556.
Total: 43.210629 ms (FindLiveObjects: 2.333382 ms CreateObjectMapping: 10.908366 ms MarkObjects: 29.898876 ms DeleteObjects: 0.068982 ms)



WantedSceneLoaded

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LoadPersistantData

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Level started ! Time to load

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EntryLoader.loadLevel(Level (WLevel), False).

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-load factions

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-load blocks

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-load units

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-load defences

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Threat map created

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After terrain available

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CameraSetup

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Fog of War setting: Regular

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WaitEveryoneLoaded

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WaitEveryoneLoaded done

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ServerNetworkPreload done

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Setup Faction Gold

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Load COMPLETE

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Setup AI Players

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Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Start Level Play

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Options Loaded

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Options Loaded

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Options Loaded

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Options Loaded

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Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 101338.
Total: 71.983307 ms (FindLiveObjects: 3.963659 ms CreateObjectMapping: 11.323791 ms MarkObjects: 56.565559 ms DeleteObjects: 0.128255 ms)



[Coherent Browser] (Info) PID: 4292 | 10864 11:15:06.929860 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html

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Options Loaded

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Initialize Alerts

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Minimap first tick

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Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start

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[Coherent Browser] (Info) PID: 4292 | 13660 11:15:37.237526 [4292:13660:INFO:CookieStore.cpp(325)] Flushing 488 worth of cookies

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Options Loaded

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Stop Server

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[Coherent Browser] (Info) Removing view 0

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[Coherent Browser] (Info) Uninitializing Coherent UI Session

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[Coherent Browser] (Info) Coherent UI Session uninitialized successfully

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)



[Coherent Browser] (Info) Uninitializing Coherent UI

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Setting up 2 worker threads for Enlighten.
Thread -> id: 3468 -> priority: 1
Thread -> id: 2a38 -> priority: 1
Stop Server

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PINNED
Answer

Hey guys,


Would you mind testing a theory for us?


Please follow the instructions found here on how to set a launch option and force the game to run in DirectX 9 mode (-force-d3d9).

works for me too

Yes, your fix worked for my labtop win 10, i7 intel processor, and intel HD Graphics 5500.

I placed the following " -force-d3d9 " in steam launch options for the war for the overworld and it is now allowing me to select and play the game.

Thanks for your post and I hope this helps.

+1

You're on to something, it works.