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Completed

Multiplayer Crash 1v1

DarkMitus 2 years ago • updated by Lee "Noontide" Moon (Community Manager) 2 years ago 4

The game is crashing when I try to cast spells. It doesn't seem to happen consitently but it is happening in Multiplayer. The first time it happened I wanted to possess a monster. The second time I wanted to cast a spell to explore the map. The game just closes with no specific error messge, just says ".exe doesn't work anymore"


Windows 7 64 Bit

16GB Ram

AMD Phenom II X4 965 3,4GHz

AMD R9 Fury X


Build: 1.4.1f1

output_log.txt

Game Version:
Steam Public
Platform:
Windows
GOOD, I'M SATISFIED
Satisfaction mark by DarkMitus 2 years ago
+1
Accepted

Hi DarkMitus, thanks for the report.. I noticed a few errors in your output log so clearly something went wrong during your game, i'll send this through for the code team to look at and try and figure out the cause.


Notes for Coders:

  • NullReferencePassed to EmitFXAtIAnimatedObjects!
  • NullReferenceException
    at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
    at PigCannon.get_ToRotate () [0x00000] in <filename unknown>:0
    at PigCannon.LateUpdate () [0x00000] in <filename unknown>:0

Looks like the Tavern's Pig Cannon exploded to me... or tried to shoot a cooked piggie into another dimension...

Completed

This issue has been already fixed internally and the fix will be included in coming Patch v1.4.2.
Thanks for reporting anyway :)

Completed - Next Patch