Save game crash

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  • 수정됨
  • Completed - Resolved

I made a thread in the steam forums about this one. When I try to load the save this happens:


I have a Heart of Gold Savegame in mission 2 and when I try to load it now I get this:

Data Access layer failed to load level (WLevel). I get back to the main menue.

After that when I exit the game I get this:

Runtime Error! R6025
- pure virtual function call

Game Version:
Steam Public
Platform:
Windows
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Stefan Furcht Programmer
  • Completed - Resolved
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Stefan Furcht Programmer
  • Completed - Next Patch
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Lee "Noontide" Moon
  • Completed - Resolved

@BouncingCzech

@Leo85


Hi Guys,

It's possible you're suffering from an unrelated but similar issue that has occured since Patch 1.4.2 was released (a fault in Unity causing some save games to become unload-able for some reason)

Have a look at this thread and see if it sounds familiar.


If it is related to that you might find the Previousbuild branch could have a temporary workaround.


Unfortunately I don't think there's much we can do with the op's corrupted save file and the cause is unknown. Based on Stefan's response I'll be closing this topic as it doesn't appear further issues have been suffered. But if anyone else has a similiar issue please do get in touch with your save file and logs etc. and we'll look into it.


Cheers,


Lee

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Moved it to a different thread while I seek code input on whether these are liable to be related. Different patches after all :)

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ZzZombo

It says my report got merged, but I don't see it anywhere anymore. Why?

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leo85

Hello guys,


Ireally would like toplay more single player, and on the last mission of Heart of Gold every time i load a save it crashes...


kindly advise

Leo

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BouncingCzech

Hi, I've had my savegame corrupted with this same issue (same mission too, HoD Lvl 2). Has there been any more investigation in to what's causing this?


Literally means I have to finish that mission in one sitting, totally unable to save.

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Stefan Furcht Programmer

It seems like there is some defect in the save game file and we are not sure how it was able to happen.
Looks like the data of one tile got corrupted, which causes the level to not load properly.
It would be not easy to fix unfortunately.

However if you encounter such issue more often, then please let us know (& add your logs).

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nimiriametira

Okay then I hope they can do something, otherwise I guess its restart time ^^

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Unfortunately I do not believe that will be possible. The code team will be able to confirm better.