Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8119 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.262 seconds Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0 Initialized touch support. UnloadTime: 0.825344 ms WFTO Version: 'v1.6.3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Start LoadingPage loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.334659 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.334659 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.390346 [8652:7656:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.390346 [8652:7656:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 7041 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.390346 [8652:7656:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 22.21.13.8205 from 5-1-2017 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {7041} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 1070} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {6192539682807821} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.531346 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.557846 [8652:7656:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.558346 [8652:7656:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {7041} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:25.558346 [8652:7656:INFO:(0)] VendorId {4318}, Driver ver. {6192539682807821} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 8240 09:50:25.577846 [10756:2740:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:50:25.817644 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:50:25.817644 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 8240 09:50:25.833644 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Impl:DRMSteam (DRMSteam) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name momono75 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 2560x1440 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1024 x 768 @ 60Hz,1152 x 864 @ 75Hz,1280 x 720 @ 59Hz,1280 x 768 @ 59Hz,1280 x 800 @ 59Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 59Hz,1366 x 768 @ 59Hz,1600 x 900 @ 59Hz,1600 x 1024 @ 59Hz,1600 x 1200 @ 60Hz,1680 x 1050 @ 59Hz,1920 x 1080 @ 59Hz,1920 x 1200 @ 59Hz,1920 x 1440 @ 59Hz,2160 x 1200 @ 59Hz,2560 x 1440 @ 59Hz (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Index: 17 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) current resolution: 2560 1440 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:38.428004 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.045953 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 101282. Total: 56.540428 ms (FindLiveObjects: 3.377664 ms CreateObjectMapping: 9.400578 ms MarkObjects: 43.594761 ms DeleteObjects: 0.166656 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 2aac -> priority: 1 Thread -> id: 2a78 -> priority: 1 Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) campaign_notifyPlayClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:50:54.228155 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:50:54.312657 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 89 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:50:54.312657 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 90 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\myusername\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.343107 ms Unloading 4999 unused Assets to reduce memory usage. Loaded Objects now: 85583. Total: 62.806286 ms (FindLiveObjects: 4.377345 ms CreateObjectMapping: 9.961218 ms MarkObjects: 45.338634 ms DeleteObjects: 3.128576 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 85595. Total: 63.264011 ms (FindLiveObjects: 5.024769 ms CreateObjectMapping: 13.258499 ms MarkObjects: 44.879116 ms DeleteObjects: 0.100608 ms) Switch level to DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.312001 ms MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 0 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 106443. Total: 91.131927 ms (FindLiveObjects: 5.304321 ms CreateObjectMapping: 11.354370 ms MarkObjects: 74.282776 ms DeleteObjects: 0.189696 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Mutators applied to Level: Level (WLevel) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:36864 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 145238. Total: 211.910202 ms (FindLiveObjects: 6.257665 ms CreateObjectMapping: 11.140098 ms MarkObjects: 194.154541 ms DeleteObjects: 0.356864 ms) [Coherent Browser] (Info) PID: 8652 | 7656 09:51:03.500073 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Hellfire! id: potionpanel.Hellfire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template SpiritWorkers! id: potionpanel.SpiritWorkers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Wormhole! id: potionpanel.Wormhole (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template FrostPotion! id: potionpanel.FrostPotion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 8308 09:51:40.233815 [8652:8308:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.Prophecy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) spellpanel_spellClicked: spellpanel.SummonWorker (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Lair (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Lair (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Barracks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Tavern (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Slaughterpen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Vault (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) roompanel_roomClicked: roompanel.Foundry (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuQuitToMainMenuButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:56:53.886973 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5236 unused Assets to reduce memory usage. Loaded Objects now: 102161. Total: 216.801590 ms (FindLiveObjects: 7.894786 ms CreateObjectMapping: 12.516356 ms MarkObjects: 180.309296 ms DeleteObjects: 16.080645 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.897090 ms Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 117249. Total: 188.548660 ms (FindLiveObjects: 3.753984 ms CreateObjectMapping: 10.426371 ms MarkObjects: 174.112030 ms DeleteObjects: 0.255488 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) menu_notifyCampaignClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SetSelectedMap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) campaign_notifyPlayClicked (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:57:01.515232 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:57:01.605234 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 385 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:57:01.605234 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 386 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 12.916995 ms Unloading 2734 unused Assets to reduce memory usage. Loaded Objects now: 101195. Total: 202.639664 ms (FindLiveObjects: 6.808577 ms CreateObjectMapping: 13.585411 ms MarkObjects: 179.253799 ms DeleteObjects: 2.991104 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101207. Total: 182.822952 ms (FindLiveObjects: 3.450112 ms CreateObjectMapping: 11.007489 ms MarkObjects: 168.168747 ms DeleteObjects: 0.195584 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.988353 ms 0 active units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: WLevel_levelStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 101223. Total: 183.444778 ms (FindLiveObjects: 3.788544 ms CreateObjectMapping: 11.443970 ms MarkObjects: 168.011566 ms DeleteObjects: 0.200192 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) The referenced script on this Behaviour (Game Object 'HaveMatchLast') is missing! (Filename: Line: 1656) MQ Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Add DH for player ! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Trying to load prop null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded Faction 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOW::Txt size:36864 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 0 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem 1 enable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Logic.afterLevelLoaded call succeed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adjusted main cam far plane to: 172.8, based on EditMode=False with MaxZoom 30.0 and cos(70.0) = 0.34 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tick registration complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LogicStart gold shrine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create GatewaySpawning for faction 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 150395. Total: 309.879639 ms (FindLiveObjects: 6.772993 ms CreateObjectMapping: 10.914562 ms MarkObjects: 291.944763 ms DeleteObjects: 0.246528 ms) [Coherent Browser] (Info) PID: 8652 | 7656 09:57:13.312445 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Haste! id: potionpanel.Haste (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Hellfire! id: potionpanel.Hellfire (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Transmutation! id: potionpanel.Transmutation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WorkALot! id: potionpanel.WorkALot (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template SpiritWorkers! id: potionpanel.SpiritWorkers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template WisdomJuice! id: potionpanel.WisdomJuice (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template Wormhole! id: potionpanel.Wormhole (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template QuickFreeze! id: potionpanel.QuickFreeze (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) create potion button for template FrostPotion! id: potionpanel.FrostPotion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) finished load page Ingame GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rituals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: constructs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabRevealed: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: rooms (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: potions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: spells (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) mainpanel_notifyTabSwitched: units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GUI: IngameMenuRestartButton (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) setPauseMenuOpen = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FOWSystem disable (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloading, start dispose events on DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) unload native side level. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) level unloaded, start destroying DAOs. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) All Tickers are cleared!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: load LoadingPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 7656 09:57:24.654100 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 11.167233 ms Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 101494. Total: 279.584076 ms (FindLiveObjects: 7.398913 ms CreateObjectMapping: 10.981891 ms MarkObjects: 260.536377 ms DeleteObjects: 0.666368 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101494. Total: 263.694397 ms (FindLiveObjects: 3.965953 ms CreateObjectMapping: 10.138626 ms MarkObjects: 249.425980 ms DeleteObjects: 0.163072 ms) [Coherent Browser] (Warning) PID: 8652 | 7656 09:57:25.486600 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 645 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 8652 | 7656 09:57:25.486600 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 646 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading: LoadingPage loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101506. Total: 275.655518 ms (FindLiveObjects: 3.233536 ms CreateObjectMapping: 10.679811 ms MarkObjects: 261.549896 ms DeleteObjects: 0.191232 ms) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 8652 | 8308 09:57:55.807572 [8652:8308:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Scene 'Scenes/Scenes/DLC1 - C0 - Home Realm' (-1) couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 532) Switch level to Scenes/DLC1 - C0 - Home Realm (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)