[4522:4522:INFO:UIContentClient.cpp(74)] GPU info collected in gpu-process process: [4522:4522:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 4484 [4522:4522:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 387.34 from [4528:4528:INFO:renderer_main.cc(214)] Running without renderer sandbox ngine version: 5.4.5p5 (8c4c93a90556) Forcing GfxDevice: OpenGL GfxDevice: creating device client; threaded=1 GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 2097152 OpenGL: Version: OpenGL 4.6 [4.6.0 NVIDIA 387.34] Renderer: GeForce GTX 770/PCIe/SSE2 Vendor: NVIDIA Corporation VRAM: 2048 MB Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel 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GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address Setting maxVSyncInterval to 4 GL: Detected 2048 MB VRAM Default GameObject BitMask: UI already registered (Filename: Line: 98) AudioManager: Using PulseAudio: Default Output Device Begin MonoManager ReloadAssembly Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.Analytics.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/CoherentUINet.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/CoherentUINet.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/uLink.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/uLink.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.CrashLog.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/CoherentUICommon.dll (this message is harmless) Loading /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.427 seconds Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.dll (this message is harmless) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Xml.dll (this message is harmless) Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 3840 x 1080 requesting fullscreen 3840 x 1080 at 0 Hz Desktop is 3840 x 1080 @ 60 Hz Using libudev for joystick management Importing game controller configs UnloadTime: 5.327000 ms Changing real window size to 1920 x 1017 Changing real window size to 1920 x 1017 Changing real window size to 1920 x 1080 Changing real window size to 1920 x 1080 Changing real window size to 1920 x 1080 WFTO Version: 'v1.6.66' (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:14.708891 Staring Coherent UI Host ver. 2.6.6.2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:14.708922 Detected OS: Linux 4.13.12-1-ARCH (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4487 | 4487 20:46:15.073562 [4487:4487:ERROR:browser_main_loop.cc(164)] Running without the SUID sandbox! See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for more information on developing with the sandbox on. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:15.623393 [4487:4487:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:15.623405 [4487:4487:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 4484 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:15.623409 [4487:4487:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 387.34 from (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 4487 | 4518 20:46:15.864347 [4487:4518:WARNING:proxy_service.cc(901)] PAC support disabled because there is no system implementation (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:46:16.030850 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Runtime.Serialization.dll (this message is harmless) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Xml.Linq.dll (this message is harmless) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Data.dll (this message is harmless) /!\ DRM Free version /!\ Multiple functionality not available (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) requesting resize 1920 x 1080 Using native desktop resolution 3840 x 1080 Clamping fullscreen resolution to 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 3840 x 1080 @ 60 Hz Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found [Coherent Browser] (Info) PID: 4487 | 4487 20:47:14.701113 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.611000 ms Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 98265. Total: 60.125999 ms (FindLiveObjects: 6.244000 ms CreateObjectMapping: 9.537001 ms MarkObjects: 44.098000 ms DeleteObjects: 0.246000 ms) [Coherent Browser] (Warning) PID: 4487 | 4487 20:47:18.504814 [4487:4487:ERROR:(0)] Not implemented reached in void content::GpuVideoDecodeAccelerator::Initialize(media::VideoCodecProfile, IPC::Message*)HW video decode acceleration not available. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4513 20:48:19.697804 [4487:4513:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4487 20:49:56.049159 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: /mnt/media/Games/GOG/War for the Overworld/game/WFTOGame_Data/Managed/System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 42.653004 ms Unloading 2874 unused Assets to reduce memory usage. Loaded Objects now: 83764. Total: 65.415001 ms (FindLiveObjects: 4.054000 ms CreateObjectMapping: 6.594000 ms MarkObjects: 47.811001 ms DeleteObjects: 6.955000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83779. Total: 54.012001 ms (FindLiveObjects: 3.062000 ms CreateObjectMapping: 7.198000 ms MarkObjects: 43.660999 ms DeleteObjects: 0.090000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.740000 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 83795. Total: 55.233002 ms (FindLiveObjects: 3.293000 ms CreateObjectMapping: 6.513000 ms MarkObjects: 45.338001 ms DeleteObjects: 0.088000 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 214178. Total: 460.615021 ms (FindLiveObjects: 12.344000 ms CreateObjectMapping: 8.769000 ms MarkObjects: 438.021973 ms DeleteObjects: 1.480000 ms) [Coherent Browser] (Info) PID: 4487 | 4487 20:50:16.401328 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 4487 | 4487 20:55:03.094993 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2112 unused Assets to reduce memory usage. Loaded Objects now: 101813. Total: 340.164978 ms (FindLiveObjects: 5.579000 ms CreateObjectMapping: 10.302000 ms MarkObjects: 321.208008 ms DeleteObjects: 3.075000 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.025000 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 113954. Total: 332.354004 ms (FindLiveObjects: 4.808000 ms CreateObjectMapping: 8.480000 ms MarkObjects: 318.897003 ms DeleteObjects: 0.169000 ms) [Coherent Browser] (Warning) PID: 4487 | 4487 20:55:05.443784 [4487:4487:ERROR:(0)] Not implemented reached in void content::GpuVideoDecodeAccelerator::Initialize(media::VideoCodecProfile, IPC::Message*)HW video decode acceleration not available. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 4487 | 4513 20:56:05.851886 [4487:4513:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)